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The subject of this article appears in S.T.A.L.K.E.R.: Shadow of Chernobyl. The subject of this article appears in S.T.A.L.K.E.R.: Clear Sky.

Agroprom is a former research institute. Obviously, after the Zone appeared there ain't much research going on here no more. Ha-ha.
Duty stalkers S.T.A.L.K.E.R

The Agroprom Research Institute is a major location in the Agroprom featured in S.T.A.L.K.E.R.: Shadow of Chernobyl and S.T.A.L.K.E.R.: Clear Sky.

Overview[]

A large, abandoned compound, the Agroprom is an empty shell, most of its equipment either looted or destroyed. However, its reinforced walls and general good shape of its structures make it a prime candidate for a forward military outpost in the Zone.

The Institute is also known for its vast network of underground tunnels and facilities, filled with anomalies and lost archives. The combination of military presence, unresolved mysteries and anomalies make it somewhat of a legend among stalkers.

History[]

This large, decaying institute has a long storied history. Built in the 1960s[1], the Institute was originally designated as Institute of Crop Selection and Genetics, with a field for experimental crops in the middle of the valley. Unofficially, it was used to research consciousness control, with moderate success: researchers were able to install simple commands in the minds of animals.[2][3] After the 1986 incident, the Institute was shut down and the fields burned. Sometime later it was reactivated and a small military base was built around it, encircled with a concrete fence. The Institute's new mission was not disclosed to the public, but it had virtually limitless funding.[2]

At the end of the 1980s, a factory was built where the experimental fields once stood, officially to build machines for agriculture on radiation-affected soil. Nobody ever saw a single machine built there.[4]

After the fall of the Soviet Union the Institute continued its cover operation, researching agriculture on irradiated soil, under the auspices of the Ukrainian Ministry of Agriculture. However, it eventually became a front for The Group: under Director Petr Strizh it has completely ceased its official operations as early as 2005, using state funding to acquire equipment for the clandestine research group, while falsifying official reports.[5]

After the Zone was "born", the Institute was abandoned, although none of its equipment or archives were removed or destroyed, especially in the underground sections.

Appearances[]

Shadow of Chernobyl[]

In Shadow of Chernobyl, the Agroprom Research Institute is home to a large number of soldiers. Under their control, in May 2012, Security Bureau of Ukraine operatives under the command of Captain D. F. Maksimenko conducted an investigation into the activities of the Institute before it was abandoned. This was carried out as part of Project Truth headed by Colonel V. M. Kruchelnikov.

The Institute plays a key role in the main story as it is home to the Military documents (with the aforementioned investigation) that must be stolen for Sidorovich. The Institute can be accessed from its two main entrances, or from the underground.

Clear Sky[]

Some time in 2011, the Duty faction commandeered the building and established their headquarters in the Institute. The stalkers thoroughly analyzed the information they recovered from the Institute's archives in order to better understand the Zone and destroy it. Problems started when they tried to seal off sections of the Institute's underground facilities. A simple demolitions job caused a cave in, which opened up new sections of the tunnels, but also woke the mutants inhabiting the subterranean sections.

As part of the main story, Scar must visit the Institute and talk to the Duty leader, Krylov, regarding Strelok's whereabouts. Krylov sends Scar to the underground, who floods it, eliminating the mutant threat in the area. If the player joins Freedom as part of the Faction Wars, then the Institute will be the final objective of the war.

As the Duty headquarters, the area, specifically the main building, forbids the use of weapons if the player is on friendly or neutral terms with Duty. The Institute is home to Thunderov's workshop, Mitay's store, Kolobok's bar and Major Zvyagintsev's shooting range. Krylov is found in his quarters at the top floor of the main building.

Layout[]

The Institute is dominated by the main building, whose three floors contained the main offices and research labs. In front of it two storage hangars used for recreation are located, along with a barrack and a trading post. A brick utility building is located northwest of the main structure, housing what seems to be a medical bay. A parking area with garages is located opposite the southwest corner of the main building, right next to four large storage tanks for unknown liquids. Behind the main building is the 'zoo' consisting of a row of cages for captured mutants. Along the north side of the site is a rifle range with targets.

Bandit raiders will constantly probe the outside of the buildings, in addition to military forces attempting to reoccupy it, so Agroprom should never be visited without suitable armaments.

Gallery[]

Development[]

In the earliest builds, the research institute was called the "Medpribor" Research Institute.[6] This would suggest it was originally meant to produce medical equipment (pribor is Ukrainian for "object, device")

Trivia[]

References[]

  1. S.T.A.L.K.E.R Anarchy Cell design document
  2. 2.0 2.1 S.T.A.L.K.E.R Random dialogue: "There are loads of legends about the Institute. Before the accident in 1986 the only thing here was the Institute of Crop Selection and Genetics. The area where the factory is now was used for experimental crop fields. After the accident, they closed the Institute and burned the fields. Then they remembered about it, they whitewashes the building, put up a fence around it and built some barracks. I don't know what they did at the Institute but they didn't have any shortage of funding, that's for sure."
  3. S.T.A.L.K.E.R Krylov: "The Agroprom Research Institute is in a good strategic location, not to mention its underground tunnels... Anyhow, some time ago we deployed a research program there to study the Zone. First we researched the anatomy and physiology of mutants. In other words, we looked for easier ways to kill them. It was a long, slow search until we accidentally stumbled on some materials in Agroprom's underground facility... Some very interesting materials, I must say. Secret experiments for controlling consciousness carried out in Soviet times, can you believe that? Those guys made a lot of headway in their research - they even managed to instill simple commands into the minds of animals. That's what led us to suspect that someone, or something, can control mutants. Unfortunately, all of our data confirms this theory. As soon as we burn down a mutant den, they retaliate with a bloodsucker attack or a pack of pseudodogs. The faster we destroy them, the faster they come at us. I bet this is no simple coincidence... I don't believe in repeated coincidences. There's something behind all this - I'm certain of it."
  4. S.T.A.L.K.E.R Random dialogue: "The factory was built at the end of the 80s. They said it was going to be used to build and test machines that could treat soil affected by radiation. As far as I know, nobody ever saw a single machine come out of that plant. It's totally empty now, which makes it a favorite spot for stalkers. I hear the place is pretty safe as long as you avoid the dark corners."
  5. S.T.A.L.K.E.R Investigation report
  6. S.T.A.L.K.E.R.: Shadow of Chernobyl Build 1475, gamedata\textures\prop\prop_ukazatel.dds
  7. Palace of Culture Lobby
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