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m (→‎Overview: The stash I hotlinked has nothing to do with the hideout; it's just a stash in the southern Garbage. Links removed.)
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|type = Underground / Sewers
 
|type = Underground / Sewers
 
|name = Agroprom Underground
 
|name = Agroprom Underground
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|appearances=soccs
|image = Under_agroprom.jpg|thumb|right
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|image = Under_agroprom.jpg
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|imgsize=300px
 
|level = [[Agroprom]]
 
|level = [[Agroprom]]
|factions = [[Image:SCS_Renegades.png|22px]][[Renegades]]<sup>(CS)</sup><br>
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|factions =[[Image:SCS_Bandits.png|22px]] [[Bandits]] {{ref|reference_name_SOC|a}}<br />
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[[File:Dolg Patch.png|22px]] [[Duty]] {{ref|reference_name_CS|b}}<br />
[[Image:SHOC_Military.png|22px]][[Military]] <sup>(Soc)</sup><br>[[Image:SCS_Bandits.png|22px]][[Bandits]]<sup>(Soc)</sup>
 
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[[Image:SHOC_Military.png|22px]] [[State Security Service|Military]] {{ref|reference_name_SOC|a}}<br />
 
|buildings =
 
|buildings =
 
|leader =
 
|leader =
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|technician=
 
|technician=
 
|notes =
 
|notes =
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|refs={{note|reference_name_SOC|a}} ''Shadow of Chernobyl''<br />{{note|reference_name_CS|b}} ''Clear Sky''
 
}}
 
}}
The '''{{PAGENAME}}''' is a location featured in [[S.T.A.L.K.E.R.: Shadow of Chernobyl]] and [[S.T.A.L.K.E.R.: Clear Sky]].
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The '''Agroprom Underground''' is a location featured in ''[[S.T.A.L.K.E.R.: Shadow of Chernobyl]]'' and ''[[S.T.A.L.K.E.R.: Clear Sky]]''.
 
==Overview==
 
==Overview==
The '''{{PAGENAME}}''' is a collection of tunnels and rooms beneath the [[Agroprom Research Institute]] and connects to two places in that area - west of the first installation (outside the broken wall) and inside the walls at the second installation. You'll be able to find a lot of things here, including [[artifacts]], [[bandits]], [[mutants]] and of course Strelok's stash.
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The Agroprom Underground is a collection of tunnels and rooms beneath the [[Agroprom Research Institute]] and connects to two places in that area - west of the first installation (outside the broken wall) and inside the walls at the second installation. The Underground is where [[Strelok]]'s hideout is located.
   
 
==Appearances==
 
==Appearances==
 
===Shadow of Chernobyl===
 
===Shadow of Chernobyl===
This location is vital to the main storyline as Marked One must travel here to advance the quest to discover his origins. It contains two key pieces of equipment which make the next stage of the game easier - a [[Stalker suit]] and the [[Fast-shooting Akm 74/2]].
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The Underground is vital to the main storyline as the Marked One must travel here to advance the quest to discover his origins. The player will first visit Strelok's hideout during the early parts of the game after rescuing [[Mole]], and a second time after visiting [[Lab X-16]], where they are given the key to the [[Hotel]] by [[Doctor|Doc]]. There is some interesting loot in the hideout, such as a [[Bandit Jacket]], [[Sunrise suit]] and the unique [[Fast-shooting Akm 74/2]].
  +
*The tunnel directly south of the entrance can be a gold mine for artifacts should one go down there between midnight and 5am. The usual booty is plenty of [[Sparkler|Sparklers]], a few [[Flash|Flashes]], and if the [[Electro|Electros]] are generous, up to two [[Moonlight|Moonlights]].
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The tunnel is full of anomalies, but also of artifacts. The tunnel directly south of the entrance can be a gold mine for artifacts should one go down there between midnight and 5am. The usual booty is plenty of [[Sparkler]]s, a few [[Flash]]es, and if the [[Electro]]s are generous, up to two [[Moonlight]]s.
*[[Friar]] and his gang can often be found down here, particularly if one backtracks to the entrance after finding the hideout belonging to Strelok and his group.
 
  +
*It is the first location where the player encounters humanoid mutants: a [[Bloodsucker]] in the room with the [[Urchin]], and a [[Controller]] near the exit.
 
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The area is populated by a group of ten soldiers, as well as [[Bandits]] during the first trip there. [[Friar]] can also be found there. There is a [[Bloodsucker]] often spawning in the large room just before the first soldiers, and a [[Controller]] will intercept the player.
   
 
===Clear Sky===
 
===Clear Sky===
 
[[File:1720553734.jpg|thumb|right|Agroprom Underground loading.]]
 
[[File:1720553734.jpg|thumb|right|Agroprom Underground loading.]]
  +
The Agroprom Underground returns in ''Clear Sky''. [[Scar]] will be sent there by General [[Krylov]] to flood parts of the underground to kill mutants invading the Agroprom. The player is then able to explore a new part of the underground, that is later flooded and made inaccessible. After fighting a Controller in a large room, Scar floods and escapes the underground before entering Strelok's stash and finding a PDA here, confirming Strelok attempted to return to the center of the Zone.
The Agroprom Underground has no artifacts, and not many valuables at all. You can get some stash info from people above ground, one of the stashes has an [[OG-7v]] warhead, another has [[7.62 PP]] ammo. A room near the [[Controller]] has some health items and ammo, including a [[Medkit]], two [[Army Medkit]]s, a [[Scientific Medkit]], [[5.56x45mm SS109]] bullets, and [[5.45x39mm FMJ]] bullets. The long hall leading to Strelok stash with the damaged (dropped down) air condition contain some [[7.62x54mm 7N14]] rounds.
 
   
 
There is no valuable loot here. One can get some stash info from people above ground, one of the stashes has an [[OG-7v]] warhead, another has [[7.62 PP]] ammo. A room near the Controller has some health items and ammo, including a [[Medkit]], two [[Army Medkit]]s, a [[Scientific Medkit]], [[5.56x45mm SS109]] bullets, and [[5.45x39mm FMJ]] bullets. The long hall leading to Strelok stash with the damaged (dropped down) air condition contain some [[7.62x54mm 7N14]] rounds
There is a tank close to a exit with a leak of now solidified slag. It looks similar to "Elephant's Foot" corium leak structure in the CNPP.
 
   
  +
The area is mostly empty except for a squad of Bandits near Strelok's stash, although [[Duty]] forces will populate the remaining area once it was flooded.
==Enemies and mutants==
 
===Shadow of Chernobyl===
 
Upon entering - assuming you use the entrance Mole shows you - you will soon run into a hostile gang of bandits. Further in, many [[Fruit Punch]] anomalies will be found, as well as a single hostile bloodsucker, who may pose a problem to inexperienced players with low level equipment. Afterwards, many soldiers patrol the hallways and stairwell, and finally, a [[Controller]] spawns as the player proceeds down the final tunnel towards the exit ladder.
 
   
===Clear Sky===
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==Notes==
 
*There is a tank close to an exit with a leak of now solidified slag. It looks similar to the "Elephant's Foot" corium leak structure below reactor 4 in the [[Chernobyl Nuclear Power Plant]].
Your first time down to the Undeground, you'll encounter several [[Snorks]], a [[Controller]] and [[Bandits]]. Some [[Rodent]]s also appear there, but they are not hostile. Near the exit, you'll encounter four [[Pyrogeist]]s.
 
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*It is best to time the visit so that the Agroprom Underground raid finishes a little after midnight (or wait it out Underground until then) because at that time the level spawns artifacts and, moreover, at night the security in the Agroprom Institute is relaxed, making stealing the documents a little easier. A perk of waiting Underground after completing Strelok's stash is that after some time [[Friar]] might spawn in the tunnel near the entrance, bringing with him the [[Storming Obokan]]. Clearing the level at a relaxed pace can take 3-5 in-game hours.
   
 
==See also==
 
==See also==
* [[\Agroprom Underground Walkthrough|Walkthrough]]
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* [[Agroprom Underground/Walkthrough|Walkthrough]]
   
 
==Gallery==
 
==Gallery==
 
<gallery captionalign="left">
 
<gallery captionalign="left">
File:2011-09-26_00001.jpg|Streloks Groups Stash.
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File:2011-09-26_00001.jpg|Strelok's hideout
 
File:2011-04-18_00003.jpg|A controller in the Agroprom Sewers.
 
File:2011-04-18_00003.jpg|A controller in the Agroprom Sewers.
File:2011-04-18_00001.jpg|An unknown device in the Agroprom Sewers (Clear Sky).
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File:2011-04-18_00001.jpg|An unknown device in the Agroprom Sewers (''Clear Sky'').
Strelok-stash-firstview.jpg|First view of the Strelok group's stash in Shadow of Chernobyl
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Strelok-stash-firstview.jpg|First view of the Strelok's hideout in ''Shadow of Chernobyl''
Strelok-stash-entrance.jpg|Entrance to Strelok group's stash
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Strelok-stash-entrance.jpg|Entrance to Strelok's hideout
Strelok-stash-armoury.jpg|Armoury in Strelok group's stash, contains the unique fast-firing AKM 74/2
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Strelok-stash-armoury.jpg|Armoury in Strelok's hideout, contains the unique fast-firing AKM 74/2
Strelok-stash-fireball.jpg|Fireball artifact found in the corner of Strelok's stash
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Strelok-stash-fireball.jpg|Fireball artifact found in the corner of Strelok's shideout
 
Strelok-stash-task-pda.jpg|PDA quest description and map (presumably given by Mole)
 
Strelok-stash-task-pda.jpg|PDA quest description and map (presumably given by Mole)
agroprom underground spetsnaz corps1.jpg|Dead Spetsnaz in sewers in the events of Stalker Clear Sky
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agroprom underground spetsnaz corps1.jpg|Dead Spetsnaz in sewers in the events of ''Clear Sky''
 
spetsnaz backback agroprom underground.jpg
 
spetsnaz backback agroprom underground.jpg
 
</gallery>
 
</gallery>
  +
{{Locations}}
  +
{{bandits}}
  +
{{duty}}
  +
{{military}}
   
 
[[ru:Подземелье «Агропрома»]]
 
[[ru:Подземелье «Агропрома»]]
  +
[[fr:Souterrains d'Agroprom]]
 
[[Category:Shadow of Chernobyl Locations]]
 
[[Category:Shadow of Chernobyl Locations]]
 
[[Category:Clear Sky Locations]]
 
[[Category:Clear Sky Locations]]

Revision as of 06:07, 10 August 2018

The Agroprom Underground is a location featured in S.T.A.L.K.E.R.: Shadow of Chernobyl and S.T.A.L.K.E.R.: Clear Sky.

Overview

The Agroprom Underground is a collection of tunnels and rooms beneath the Agroprom Research Institute and connects to two places in that area - west of the first installation (outside the broken wall) and inside the walls at the second installation. The Underground is where Strelok's hideout is located.

Appearances

Shadow of Chernobyl

The Underground is vital to the main storyline as the Marked One must travel here to advance the quest to discover his origins. The player will first visit Strelok's hideout during the early parts of the game after rescuing Mole, and a second time after visiting Lab X-16, where they are given the key to the Hotel by Doc. There is some interesting loot in the hideout, such as a Bandit Jacket, Sunrise suit and the unique Fast-shooting Akm 74/2.

The tunnel is full of anomalies, but also of artifacts. The tunnel directly south of the entrance can be a gold mine for artifacts should one go down there between midnight and 5am. The usual booty is plenty of Sparklers, a few Flashes, and if the Electros are generous, up to two Moonlights.

The area is populated by a group of ten soldiers, as well as Bandits during the first trip there. Friar can also be found there. There is a Bloodsucker often spawning in the large room just before the first soldiers, and a Controller will intercept the player.

Clear Sky

1720553734

Agroprom Underground loading.

The Agroprom Underground returns in Clear Sky. Scar will be sent there by General Krylov to flood parts of the underground to kill mutants invading the Agroprom. The player is then able to explore a new part of the underground, that is later flooded and made inaccessible. After fighting a Controller in a large room, Scar floods and escapes the underground before entering Strelok's stash and finding a PDA here, confirming Strelok attempted to return to the center of the Zone.

There is no valuable loot here. One can get some stash info from people above ground, one of the stashes has an OG-7v warhead, another has 7.62 PP ammo. A room near the Controller has some health items and ammo, including a Medkit, two Army Medkits, a Scientific Medkit, 5.56x45mm SS109 bullets, and 5.45x39mm FMJ bullets. The long hall leading to Strelok stash with the damaged (dropped down) air condition contain some 7.62x54mm 7N14 rounds

The area is mostly empty except for a squad of Bandits near Strelok's stash, although Duty forces will populate the remaining area once it was flooded.

Notes

  • There is a tank close to an exit with a leak of now solidified slag. It looks similar to the "Elephant's Foot" corium leak structure below reactor 4 in the Chernobyl Nuclear Power Plant.
  • It is best to time the visit so that the Agroprom Underground raid finishes a little after midnight (or wait it out Underground until then) because at that time the level spawns artifacts and, moreover, at night the security in the Agroprom Institute is relaxed, making stealing the documents a little easier. A perk of waiting Underground after completing Strelok's stash is that after some time Friar might spawn in the tunnel near the entrance, bringing with him the Storming Obokan. Clearing the level at a relaxed pace can take 3-5 in-game hours.

See also

Gallery