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Tag: rte-source
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|csequip=*[[Exoskeleton]]
 
|csequip=*[[Exoskeleton]]
 
*[[PKM]]
 
*[[PKM]]
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*[[Fora-12]]
 
*[[Flashlight]]
 
*[[Flashlight]]
 
*Random amounts of drugs, food and items.
 
*Random amounts of drugs, food and items.
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==Appearances==
 
==Appearances==
 
===Clear Sky===
 
===Clear Sky===
He is the only [[Bandit]] to use such equipment in the entire series. He appears in [[Limansk]] along with a veteran detachment of [[Bandits]] in a fierce firefight with [[Monolith]] troops. The player isn't exactly required to kill him but if he wants back-up from the rest of the [[Clear Sky]] squad in [[Limansk]] or he's hostile with the [[Bandits]], he must be taken down.
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He is the only [[Bandit]] to use such equipment in the entire series. He appears in [[Limansk]] along with a veteran detachment of [[Bandits]] in a fierce firefight with [[Monolith]] troops. The player isn't exactly required to kill him but if he wants back-up from the rest of the [[Clear Sky]] squad in [[Limansk]] or he's hostile with the [[Bandits]], he must be taken down.
   
 
==References==
 
==References==

Revision as of 17:16, 28 August 2016

Man, this is some mess I'm in. There's a real street war going on here. There's an MG nest on the balcony on the building to the left, they're not holding back up there, we're totally pinned. If we can take out the machine gunner: We'll be able to keep going.
― Mercenary in Limansk referring to the exoskeleton bandit

The bandit minigunner[1] is a unique bandit who wears an exoskeleton and uses an RP-74 in Limansk. He only appears in S.T.A.L.K.E.R.: Clear Sky.

Appearances

Clear Sky

He is the only Bandit to use such equipment in the entire series. He appears in Limansk along with a veteran detachment of Bandits in a fierce firefight with Monolith troops. The player isn't exactly required to kill him but if he wants back-up from the rest of the Clear Sky squad in Limansk or he's hostile with the Bandits, he must be taken down.

References

  1. S.T.A.L.K.E.R.: Clear Sky, character_desc_limansk.xml