S.T.A.L.K.E.R. Wiki
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{{Weapon
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{{Infobox Weapon
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|name=SPSA-14
|image= [[File:Spas12.png|300px|right]]
 
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|realname= Franchi SPAS-12
|name= Carabiner
 
 
|image=[[File:Spas12.png]]
|type= Shotgun
 
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|imageBG=0E192D
|ammo= 10 rounds 12x70 or 12x76
 
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|width=265px
|price= N/A
 
 
|type='''Shotgun'''
|accuracy=Low (buckshot rounds)
 
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|feed=* [[12x70 Buckshot]]
*Medium (Slugs & Darts)
 
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* [[12x76 Slug]]
|damage= High
 
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* [[12x76 Dart]]
|handling= Medium
 
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* 10 round capacity
|rpm= Medium
 
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|weight=4.4 kg (empty)
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|hidestats=
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|socstats=
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|csstats=
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|copstats=* '''Accuracy''': Low ([[12x70 Buckshot|Buckshot rounds]])
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* Medium ([[12x76 Slug|Slug]] & [[12x76 Dart|Dart]] rounds)
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* '''Handling''': Low
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* '''Damage''': 51%
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* '''Rate of Fire''': 180 RPM
 
}}
 
}}
 
The '''Carabiner''' is a unique weapon featured only in [[S.T.A.L.K.E.R.: Call of Pripyat]].
 
The '''Carabiner''' is a unique weapon featured only in [[S.T.A.L.K.E.R.: Call of Pripyat]].
   
 
==Description==
 
==Description==
An army shotgun designed specifically for assault units on the basis of the [[SPAS-12]]. Capable of automatic fire like its predecessor, but provides better recoil compensation thanks to a balanced shock free system.
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An army shotgun designed specifically for assault units on the basis of the [[SPAS-12]]. Capable of automatic fire like its predecessor, but provides better recoil compensation thanks to a balanced shock free system.
   
 
==Performance==
 
==Performance==
The performance is nearly identical to the normal [[SPAS-12]], the main difference being the reduced recoil. Therefore the Carabiner is a great weapon to use against mutants. It is more powerful and more accurate than the [[Maverick 88]], although lacking in those terms compared to the [[Protecta]]. The Carabiner has a higher capacity than a stock [[SPAS-12]], after upgrades it will have the same 12 round capacity as the [[Protecta]].
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The performance is comparable to the [[Armsel Protecta]]. The main difference between a normal [[SPAS-12]] and the Carabiner is the reduced recoil. The Carabiner also benefits from higher accuracy and a considerably higher rate of fire (higher than any other shotgun in the game), therefore it is a great weapon to use against mutants. The stock capacity has been increased from 8 to 10 shells, after upgrades it will have the same 12 round capacity as the [[Protecta]].
   
 
==Location==
 
==Location==
This weapon can only be purchased from [[Nimble]], by asking for a close range weapon. You may or may not get this weapon on your first request. Buying this gun, or any gun from [[Nimble]] triggers a side quest with [[Snag]], who will attempt to take your gun away claiming it is his.
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This weapon can only be purchased from [[Nimble]], by asking for a close range weapon. You may or may not get this weapon on your first request. Buying this gun, or any gun from [[Nimble]] triggers a side quest with [[Snag]], who will attempt to take your gun away claiming it is his.
 
[[Category:Unique weapons]]
 
[[Category:Unique weapons]]
 
[[Category:Shotguns]]
 
[[Category:Shotguns]]

Revision as of 20:50, 18 March 2010

The Carabiner is a unique weapon featured only in S.T.A.L.K.E.R.: Call of Pripyat.

Description

An army shotgun designed specifically for assault units on the basis of the SPAS-12. Capable of automatic fire like its predecessor, but provides better recoil compensation thanks to a balanced shock free system.

Performance

The performance is comparable to the Armsel Protecta. The main difference between a normal SPAS-12 and the Carabiner is the reduced recoil. The Carabiner also benefits from higher accuracy and a considerably higher rate of fire (higher than any other shotgun in the game), therefore it is a great weapon to use against mutants. The stock capacity has been increased from 8 to 10 shells, after upgrades it will have the same 12 round capacity as the Protecta.

Location

This weapon can only be purchased from Nimble, by asking for a close range weapon. You may or may not get this weapon on your first request. Buying this gun, or any gun from Nimble triggers a side quest with Snag, who will attempt to take your gun away claiming it is his.