The Chaser 13 is a shotgun appearing in S.T.A.L.K.E.R.: Shadow of Chernobyl, S.T.A.L.K.E.R.: Clear Sky, and S.T.A.L.K.E.R.: Call of Pripyat.
Appearances[]
Shadow of Chernobyl[]
An smooth-bore pump-action rifle made for use in the most hostile environment. It is very reliable. All its details are covered with anticorrosive coating.
― In-game description
In Shadow of Chernobyl, the Chaser 13 is likely the first full-size shotgun the player will encounter. The tube magazine holds up to 5 rounds, with one round chambered (5+1 configuration). It weighs 3.0 kg unloaded. It's very useful to deal with most mutants (aside from the Pseudogiant) and lightly armored hostiles.
Acquisition[]
Professor Sakharov sells this weapon by default. Pavlik, Chef, Snitch, and Lukash's expert bodyguards are the only stalkers armed with Chaser 13 shotguns, making it exclusive to the Freedom faction. A few Monolithians sport it in the Pripyat Palace of Culture.
Unique variants[]
- Combat Chaser - a unique Chaser 13 with higher damage and less magazine capacity than the stock Chaser 13.
Clear Sky[]
An extremely reliable American-made smoothbore pump-action shotgun designed for combat in the harshest of environments. All of its parts are coated with an anticorrosion compound. Uses 12x70 mm ammo.
― In-game description
In Clear Sky, the Chaser 13 assumes a slightly new design, its receiver is now painted dull black. The Chaser 13 is a very valuable weapon at the start of the game, given the lack of automatic weapons and the abundance of shotgun ammo. Even later on, it still remains a good tool to dispatch dogs and other such small mutants.
It's a very reliable weapon, extremely effective at close and usable up until medium range, and can be used in a pinch against heavily armored targets when loaded with slug or dart rounds.
It can be upgraded by most technicians, although it has very low stopping power compared to the other games. Its barrel can be threaded to allow better accuracy with slug and dart rounds at the expense of the ability to fire buckshot rounds. The weapon can be upgraded to hold up to 8 shells.
Acquisition[]
In Clear Sky, the Chaser 13 is widespread and commonly employed by experienced members of most factions. It can also be found on several Zombified Stalkers in Yantar, and in a stash in the Swamps near the Pump station, the coordinates of which can be bought from either Cold or Nimble for 1500 RU. This weapon is also sold by Ashot and Sidorovich.
It can be found in the following stashes:
- Crate on the roof of boiler room and Log behind garages in Yantar
- Safe in bushes in Agroprom
- Safe at the factory in Dark Valley
- Car Trunk in Garbage
- Green crate in Cordon (upgraded)
- Safe with reward in the Swamps
Upgrades[]
Color-coded upgrades are mutually exclusive.
Mechanism replacement (375 RU) Fire rate +20%Replacing a semi-automatic mechanism with an automatic one significantly boosts the weapon's rate of fire.
Barrel modification (375 RU) Accuracy +20%, doesn't use shotThreading the barrel increases the weapon's effective range when firing slugs and darts. Makes the weapon unsuitable for firing shot.
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Improved pump action mechanism (750 RU) Fire rate +25%Fine-tuning and manual modification of the reloading mechanism.
Electronic stabilizer (750 RU) Accuracy +20%Automatically adjusts bullet momentum and significantly increases firing accuracy.
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Polymer parts (375 RU) Weight -15%Using polymer parts decreases the weapon's weight considerably.
Striker replacement (375 RU) Reliability +30%Increases a weapon's reliability and reduces the chance of misfiring.
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Anatomical grip (375 RU) Accuracy +30%Tailor-made ergonomic grip designed specifically for you.
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Extended magazine (375 RU) Mag. size +2Increasing magazine capacity using improvised means.
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Protective sputter (375 RU) Reliability +30%Diamond sputter which protects mechanical parts from wear and tear.
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Unique variants[]
- A bandit's Chaser 13 - a unique Chaser 13 featured in a side mission (Return the Chaser 13) in the Garbage.
- "Freedom" Chaser - a unique Chaser 13 that was cut from the final release of the game.
Call of Pripyat[]
A Western smoothbore shotgun that is extremely popular around the world thanks to its amazing reliability and faster reloading speed. Particularly valued for its functionality by the Zone's hunters. All of its parts are coated with an anticorrosion compound.
― In-game description
In Call of Pripyat, the Chaser 13 now has a 7 round capacity (9 after upgrade), and can be upgraded for fully automatic fire. However a SPSA-14 can also be found in the beginning of the game, which is definitely a superior shotgun, sporting a semi-automatic firing mode by default and better stats.
However, it still has some advantages over the SPSA – weighing lighter, but still packing almost as much punch – along with its tighter grouping of shots, a more methodical shotgun user might be able to get more out of its 50 damage per shell than they would with the more rapid-fire SPSA.
Acquisition[]
This weapon can be acquired in the beginning of the game. Many Loners, Bandits and Freedom members carry it, and it can be purchased from Owl and Hawaiian.
Upgrades[]
High durability alloy barrel (500 RU) Reliability +10%High durability materials slow down wear and tear of the weapon's barrel.
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Longer barrel section (700 RU) Flatness +20%Replacement of a regular barrel with a longer one improves flatness.
Longitudinal gas venting canals (700 RU) Recoil -20%The introduction of gas venting canals to the barrel not only prevents it from collecting dirt, but also partially redirects recoil into the barrel itself.
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Dynamic barrel thickener (900 RU) Accuracy +30%Thickening with poly-materials allows barrel pressure to be increased, improving bullet speed.
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Impact-resistant polymer stock (500 RU) Weight -1.00 kgA lighter poly-material allows for the weapon's weight to be reduced.
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Ergonomic handle (700 RU) Handling +15%A more modern and comfortable handle simplifies weapon handling.
Anti-corrosive coating (700 RU) Reliability +15%A special coating protects the weapon from the elements.
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Addition of an impulse counter-weight (900 RU) Recoil -30%A free-moving impulse counter-weight component, which moves from the bolt when weapon is fired and absorbs some of the recoil.
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Poly-material components (500 RU) Reliability +10%The fashion for plastic components has not only paid off, but it has also become quite a popular upgrade.
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Installation of a round positioning unit (700 RU) Accuracy +20%Thanks to firm positioning of the round as it is fired, the bullet continues on a straight path and hits the target.
Low impulse firing mechanism (700 RU) Recoil -20%A low impulse firing mechanism ensures less recoil than older versions.
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Protective component sputter (900 RU) Reliability +30%Protective sputter makes misfiring due to mechanism malfunction impossible.
Installation of an inertial automatic system (1500 RU) Automatic fire modeFire rate +25% An inertial automatic system allows the pump-action mechanism on regular shotguns to be converted into a self-cocking one.
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Increased magazine capacity (1200 RU) Mag. size +2Magazine capacity increase without increasing weapon part length.
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Unique variants[]
Notes[]
Combat shotguns like the Chaser 13 and SPSA-14 can chamber different types of shells simultaneously. For example, a Chaser 13 can be loaded with 4 shot shells, 2 slug rounds and 2 dart rounds. This is done by pressing the fire key during reloading to stop the reload. Once satisfied with initial load, pressing the "Change ammo type" key ("Y" key by default) will have the player reload with a different kind of shell. This method allows the player to adapt to different situations quickly, as one can rapidly switch from unarmored target hunting to armor puncher in a moment's notice. Since the player can't choose which shells to use after loading, it is best to load 1 slug, 1 shot, 1 slug, and so on, for flexibility's sake.
Sounds[]
Shadow of Chernobyl | Clear Sky | Call of Pripyat | |
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Draw | |||
Holster | |||
Shoot | |||
Reloading (start) | |||
Reloading (cartridge) | |||
Reloading (end) |
Gallery[]
Shadow of Chernobyl[]
Clear Sky and Call of Pripyat[]
Trivia[]
- The Chaser 13 is commonly mistaken for the Winchester 1300, although on the receiver of the Chaser 13 it has the words "Mossberg model 88" printed on it. This is commonly visible if the game's texture, object, and anti-aliasing levels are set near half the bar.
- It should also be noted that in the game files, its scripts refer to it as the wpn_wincheaster1300. It is odd that the developers chose to use the Mossberg 88 as a mirror while using the Winchester 1300 as a script name.
- In Shadow of Chernobyl, the Chaser 13's viewmodel is aimed slightly above the crosshair.
- This shotgun is described as having "all its details coated with a weather-resistant finish" which, as per standard on a Maverick 88 Cruiser/Persuader, would be a Parkerized finish (which actually has a matte gray look).
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