An anomalous formation, roughly 10 meters in diameter, accumulating large quantities of static electricity. When triggered, the anomaly bursts out in dozens of miniature lightnings, causing electric shock nearly always lethal to all living beings. Recognizable by the bluish fog hovering above it in daylight. At nighttime, the Electro can be revealed using any type of detector or by throwing metal objects into the anomaly. Forms three types of artifacts: Sparkler, Flash and Moonlight.
― Shadow of Chernobyl PDA Description
The Electro is a common type of anomaly featured in S.T.A.L.K.E.R.: Shadow of Chernobyl, S.T.A.L.K.E.R.: Clear Sky and S.T.A.L.K.E.R.: Call of Pripyat.
General characteristics[]
A very interesting type of anomaly which accumulates a substantial amount of static electricity. Stalkers usually take advantage of the fact that an electrical anomaly can be discharged with any metallic item. They throw a bolt in and dash right through before it charges up again. I prefer to go around - the recharge phase is just too quick.
― Pilot's description
The Electro takes the appearance of an anomalous formation accumulating larges quantities of static electricity, easily recognizable by the blue fog it emits, along with the endless arcing of small bolts of electricity in the vicinity. The Electro holds no distinction for what crosses its event horizon, be it a human, a mutants or an inanimate object, and discharges as soon as anything gets too close.
The Electro is always in clusters and often located in tightly confined spaces, although clusters out in the open with a spacing of one meter or more between neighboring Electros have also been recorded. They are easily avoided when outdoors, and at their most dangerous in confined areas. At nighttime, the Electro can be revealed using the Svarog detector or by throwing bolts into it, at which point it will discharge. In Call of Pripyat, any Electro that discharges will form a chain reaction and discharge any neighbors, leading to the activation of the entire cluster.
Its power and recharge rate could mean it is a natural generator, much like a thundercloud or lightning storm. Its power means a single Electro may be able to store a bare minimum of 5000 volts of tension, all the way up to several hundred thousand, with a current in the hundreds or even thousands of amperes, enabling it to kill almost anything in the Zone in just a few jolts. Lethality varies from game to game, with Call of Pripyat bearing the most dangerous variants.
Appearances[]
Shadow of Chernobyl[]
In Shadow of Chernobyl, these anomalies are quite common and can be encountered in the following areas:
- Cordon - a moving variant; appears only in the Underpass
- Dark Valley - scattered around the area
- Agroprom Underground
- Wild Territory - in the northwestern parts of the area
- Army Warehouses
- Red Forest
- Chernobyl Nuclear Power Plant
Electro anomalies form the following artifacts:
The Pellicle also can be found near Electro anomalies. It is, however, not the artifact's parent anomaly, which was cut from the game.
In Shadow of Chernobyl, it is also possible for the player to repair their armor by equipping four Batteries and exposing themselves to an Electro anomaly. Rather than damaging the player, it will heal them and repair their currently equipped armor.
Clear Sky[]
The Electro is also quite common in Clear Sky. Most notable locations that it can be encoutered are as follows: Great swamp, Dark Valley, Agroprom, Yantar, Red Forest, Army Warehouses and Chernobyl Nuclear Power Plant.
Compared to Shadow of Chernobyl, in Clear Sky, the Electro spawns a slightly different set of artifacts:
Call of Pripyat[]
Electro is a common anomaly in Call of Pripyat, and is widespread in all of the main areas of the game. It can be found in the following locations: Iron Forest Anomaly, Scar Anomaly, Parking Lot Anomaly, Jupiter Warehouse, North-western Tunnel, the rooftop of the Yubileiny Service Center, the Old Service Center and lastly Lab X-8.
It forms the same artifacts that it does in Clear Sky:
Development[]
Build 1844[]
Several Electro anomalies appear in Build 1844 in the 'present_military' level. They are proximity-triggered.
Gallery[]
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