The FT-200M is a 5.56x45mm advanced bullpup assault rifle available in S.T.A.L.K.E.R.: Shadow of Chernobyl, S.T.A.L.K.E.R.: Clear Sky, and S.T.A.L.K.E.R.: Call of Pripyat.
Appearances[]
Shadow of Chernobyl[]
An assault rifle combined with a grenade launcher. It is equipped with an electronic fire control module and a 40-mm grenade launcher.
― In-game description
The FT-200M is one of the best assault rifles the player can acquire in the game. It is one of the three assault rifles to sport an integrated scope (the others being the GP37 and the IL 86), with a x1.6 zoom, as well as being the only weapon alongside the Tunder S14 to have a built-in grenade launcher, which makes the FT 200M a very flexible weapon. It has a high rate of fire, great damage, and it's a great choice to pick up one when facing many Monolith soldiers in the Chernobyl Nuclear Power Plant. The weapon, however, has the weight drawback (it weighs 4.6 kg unloaded, just lighter than the IL 86) Additionally, because the FT-200M can't be bought from anyone, it is a bit rare to find an FT 200M in perfect or in near-perfect condition at the hands of Monolith stalkers, as these guns are usually either 1/4, 1/3, or 1/2 damaged when typically found.
Acquisition[]
In Shadow of Chernobyl, the FT-200M is a very rare weapon for most of the game. The weapon can't be bought from traders nor can it be obtained as a reward for completing side missions. It can only be acquired from dead Monolith experts in the Sarcophagus and the Monolith Control Center. It can also be found in some boxes in both parts of the Chernobyl Nuclear Power Plant.
One expert stalker armed with a FT-200M also appears in the penultimate challenge in the Arena, where the player has to kill him with only four F1 grenades and a knife. His weapon can only be acquired with glitches, due to the weapon disappearing when the player exits the arena.
Clear Sky[]
This assault rifle features a computerized fire control system and a 40-mm grenade launcher. Uses 5.56x45 mm ammo and M209 grenades.
― In-game description
The FT 200M is nearly identical in performance to its closest competitor, the GP37. When comparing stats, the FT-200M has marginally better accuracy prior to upgrades. Once modified for marksman purposes it is slightly inferior to the GP37 in terms of accuracy while rate of fire, handling, and damage remain the same. Like Shadow of Chernobyl, it comes with a 1.6x scope and an integrated underslung GL-1 grenade launcher, though the player may modify the scope into a long-range 4x variant, as well as attach a silencer to the weapon. This is the only weapon in Clear Sky where the modification of the scope is not necessary for a specific upgrade tree; for example, unlike the GP37 and the IL 86, the player is not required to reduce the scope to x1.6 magnification to continue upgrading it for assault purposes.
Acquisition[]
An FT-200M is given to the player as part of a reward after lowering the bridge to Limansk and can be collected back at the Clear Sky base from Docent Suslov, then upgraded by Novikov all the way to Tier 3, after which it is only second to the SGI 5k in damage, and the GP 37 in accuracy.
Another one is automatically given to Scar when he arrives at the Chernobyl Nuclear Power Plant in order to stop Strelok.
Upgrades[]
Color-coded upgrades are mutually exclusive.
Ammunition feeding system (2500 RU) Fire rate +35%Speeds up ammunition feeding to the chamber, resulting in a significantly increased rate of fire.
Barrel replacement (2500 RU) Flatness +40%This durable steel barrel resists deformation and allows for better bullet acceleration.
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Operating rod modification (3750 RU) Recoil -30%Mounting an operating rod compensator allows recoil to be reduced.
Operating rod modification (3750 RU) Recoil -50%, RPM loweredReducing operating rod weight reduces recoil at the expense of the weapon's rate of fire.
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Barrel cooling (6250 RU) Fire rate +20%A barrel cooling system allows the weapon's rate of fire to be increased further with no risk of barrel deformation.
Electronic stabilizer (6250 RU) Accuracy +70%Automatically adjusts bullet momentum and significantly increases firing accuracy.
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Barrel modification (2500 RU) Recoil -30%Installing a muzzle brake allows recoil to be reduced significantly.
Pneumatic booster (2500 RU) Flatness +40%Mounting an interior pheumatic booster increases muzzle velocity.
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Built-in scope 1.6x (2500 RU) Optical scope x1.6The 1.6x scope restricts the shooter's field of vision as little as possible and is ideal for assault operations.
Built-in scope 4x (2500 RU) Built-in scope x4With a 4x scope, any weapon becomes fit for sniping.
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Extended magazine (2500 RU) Mag. size +15Increasing magazine capacity using improvised means.
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Unique variants[]
- FT 202M - a unique variant that was cut from the final release of the game.
Call of Pripyat[]
This futuristic-looking weapon with a bullpup layout is actually a mass produced modular system, comprising a rifle grenade complex with a computerized fire control system and a 40-mm grenade launcher. Despite its bulky appearance, the weapon is highly ergonomic, easy to use and benefits from good technical characteristics.
― Call of Pripyat in-game description
Along with the Storm it is one of the most expensive guns in the game to purchase, but it is definitely worth the price – compared with its competitors the GP37 and Strelok's SGI-5k, the FT-200M fires marginally quicker and does more damage, although it is less accurate, is heavier, and has more recoil, but still accurate enough for most purposes along with the fact that it comes in with a grenade launcher by default, which the GP37 cannot even mount.
It lacks significant punch compared to other high-end rifles even when fully upgraded, making it not the best sniper analogue, though it compensates for this by boasting one of the highest fire rate (and low recoil) even before upgrades, making it a very useful close-quarters rifle. When fully upgraded for close-quarters, its RPM peaks at just over 900 rounds per minute, more than enough to stun heavily armored enemies and cut them down before they can counter, making it the second fastest firing assault rifle in the game after the Tunder S14. The integral grenade launcher is useful for clearing out rooms or dealing with swarms of zombies, but ammunition is rare to find (grenades become more common from traders after certain achievements are obtained, though). As a drawback, the FT-200M cannot attach a silencer, while the deceptively loud report from each shot most certainly earns some attention.
The scope is heavily modifiable, with 4x-zoom, high-contrast, and target-identification upgrades available, making it the only NATO assault rifle capable of distinguishing friend/foe when scoped in, and one of the three weapons to be upgraded with target identification (the two others being the SVDm-2 and the Vintar BC).
Acquisition[]
The FT-200M is a rather rare weapon. Near the end of the game, it becomes the weapon of choice of Mercenary Experts in the Pripyat area, and can be found in the hands of Loners Experts as well, both being easily identifiable by their Exoskeleton armor. However, one can still obtain the weapon without having to dispense a single bullet or any money: wait until the wielder gets injured, pick it up before giving the original owner a medkit. As Mercenaries often spawn in Pripyat after having explored Laboratory X8, it can be easily acquired with ammo from them.
One can be obtained by ordering an assault rifle for 20000 RU from Nimble, although he might give a GP37 or the Storm instead. The weapon can also be purchased from Hawaiian after obtaining the achievements A Friend of Freedom and A Wealthy Client.
Upgrades[]
Impact-resistant polymer components for automatic elements (1500 RU) Reliability +10%The fashion for polymer components has not only paid off, but it has also become quite a popular upgrade.
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Automatic two-position gas regulator (2000 RU) Reliability +15%Installation of a special mechanism to protect the weapon from dirt.
Installation of a barrel closing device (2000 RU) Flatness +20%A special component seals the barrel in an airtight manner to increase pressure when a shot is fired.
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Installation of a "smart compensation" component (2500 RU) Handling +25%A link fixes the position of the barrel and if the barrel moves, additional compensation holes are opened.
Addition of a stopping device (2500 RU) Accuracy +30%A synthetic component immediately in front of the bolt movement area, which compresses it significantly to improve firing accuracy.
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Bolt section thickening with synthetic inserts (1500 RU) Flatness +10%Thickening of the bolt section prevents energy dissipation, which improves flatness.
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Directed gas energy (2000 RU) Flatness +20%Reducing the gas chamber diameter by means of synthetic thickeners considerable increases bullet speed.
Forced cooling (2000 RU) Fire rate +15%On its way back to its starting position, the bolt redirects the air flow via the barrel chamber, cooling it.
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Change to a roller system with a semifree bolt (2500 RU) Accuracy +30%Often used in modern weaponry, a roller locking system reduces recoil and improves groupings.
Creeping bolt installation (2500 RU) Recoil -30%The weapon's bolt slides along the barrel, preventing upward movement of the muzzle section.
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Additional return spring (1500 RU) Recoil -10%Installation of an additional spring with a reverse coil to reduce recoil without sacrificing flatness.
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Protective return mechanism component sputter (2000 RU) Reliability +10%Protective sputter increases reliability and, more importantly, ensures airtightness, which prevents excessive energy dissipation.
Addition of a balancing element (2000 RU) Accuracy +20%A synthetic element installed onto rods ensures that they move strictly as intended, increasing accuracy.
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Conversion to a two rod system (2500 RU) Fire rate +30%Replacement of the return mechanism with a more powerful version comprising two guiding rods and return springs. Increases the weapon's rate of fire.
Return mechanism sleeve thickener (2500 RU) Flatness +30%Thickening of the sleeve allows barrel pressure to be increased, improving bullet speed.
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4.0x optical scope (1800 RU) 4x optical scopeMounting of an optical scope for medium and long range combat
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Improvement of sight contrast (3000 RU) High contrast sightA modification made to assault weapons with reflex sights by means of a simple improvement in sight contrast in the yellow range. Important for combat in twilight conditions and dim buildings.
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Automatic optical target acquisition (12500 RU) Automatic target acquisition systemA heat visor allows the wearer to detect and identify matching heat sources.
Adjustable range-finder sight (5500 RU) Adjustable sightThis modification allows the sight to be easily adjusted to the firing distance.
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Development[]
The FT-200M is one of the first weapons that appeared in the S.T.A.L.K.E.R series. Its textures can be found in Build 1098 and it can be used in Build 1114. However, it had a different model, which is based on a prototype version of the F2000. The model in the released S.T.A.L.K.E.R. games is the final version of the F2000, but the prototype's texture and model is still in the game, showing that it was changed at the last minute.
Sounds[]
Shadow of Chernobyl | Clear Sky | Call of Pripyat | |
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Draw | |||
Holster | |||
Shoot | |||
Shoot (launcher) | |||
Empty | |||
Reload | |||
Reload (launcher) | |||
Switching (weapon/launcher) |
Gallery[]
Shadow of Chernobyl[]
Clear Sky and Call of Pripyat[]
Trivia[]
- There is one quite annoying glitch with the FT-200M in both Clear Sky and Call of Pripyat where holstering the gun takes much longer than it should be, making it harder to swap to pistol/other weapon when caught with an empty magazine.
References[]
- ↑ 1.0 1.1 S.T.A.L.K.E.R.: Call of Pripyat, FT-200M sold by Nimble
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