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The Flea Market is a location in S.T.A.L.K.E.R.: Clear Sky and Shadow of Chernobyl.


This ruined building is a triangle shaped broken-down three story building near the northern end of the main route in the Garbage. The two stories are nothing more than the broken floors of the old building accessed by a ramp. A statue of the iconic Soviet hammer and sickle stands intact at the front of the building.


Shadow of Chernobyl[]

In S.T.A.L.K.E.R.: Shadow of Chernobyl it is diagonally across the street from the Duty checkpoint. The ruin is used as a sniper nest for a trap laid by Bandits to lure the unsuspecting player to rescue a fellow stalker. This is the SOS Signal mission that occasionally appears when first entering the Garbage. Besides this, the location has no critical meaning in the game to the point of not even being called any name in particular.

Even though this place is occupied by bandits, it is next to the duty outpost. If you want to save ammo or medkits, it is possible to make bandits track you down near the duty outpost and thus the duty soldiers will open fire against the bandits, killing all of them. You can also take down the bandits very quickly if you climb at the top of the destroyed building and shoot them from there.

Many Whirligig anomalies concentrate in this area, and there is a campfire at the base of the wall. Low level artifacts are often found here.


  • Blue box in sniper nest.


Clear Sky[]

At the start of the game, it is the only safe place for Loners in the entire Garbage. As the name implies, the flea market is a small center of trade and Scar has the opportunity to purchase goods and repair services. Wild Napr can also be found at the flea market. If the player sides with the loners this is a good place to be used as a safe-house as it has both a trader and a technician as well a storage box to stash excess loot.

As part of the Faction Wars, Bandits will often try to overrun the flea market, possibly killing the traders in the process.