|The following is based on S.T.A.L.K.E.R.: Shadow of Chernobyl cut content and has not been confirmed by canon sources.|
An Izlom is a mutated human that was supposed to appear in S.T.A.L.K.E.R.: Shadow of Chernobyl.
Overview[edit | edit source]
An Izlom walks upright like most humanoid mutants, but will run on all fours when attacking. It has one arm much longer than the other arm and has a very long neck. Izloms are not aggressive, they tend to avoid engagement with stalkers. They rarely attack unless one is very close to them, when they do attack they are quite fearsome with maddening zombified moans and they use their large arms to both block and beat the target up. Izloms appear to be neutral with Snorks and Burers, but hostile to Bloodsuckers.
Appearances[edit | edit source]
The creature does not appear in any S.T.A.L.K.E.R. game. Its concept was abandoned by game developers in the early stage of game development, but several game assets were retained inside game data archives, so modders were able to recreate the mutant for the original game. They are referred to as "Fracture" in game scripts.
Trivia[edit | edit source]
- Izlom (Излом) is Russian for fracture.
- Izlom is also a camouflage pattern used by certain units of the Russian Military.
Gallery[edit | edit source]