S.T.A.L.K.E.R. Wiki
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The subject of this article appears in S.T.A.L.K.E.R.: Shadow of Chernobyl. The subject of this article appears in S.T.A.L.K.E.R.: Clear Sky. The subject of this article appears in S.T.A.L.K.E.R.: Call of Pripyat.

The list of locations featured in the S.T.A.L.K.E.R. series, sorted by game.

Locations in S.T.A.L.K.E.R.: Shadow of Chernobyl[]

See also: Shadow of Chernobyl Locations A - Z

Locations in S.T.A.L.K.E.R.: Clear Sky[]

Locations in S.T.A.L.K.E.R.: Call of Pripyat[]

Locations mentioned[]

These locations were mentioned in-game but weren't seen.

Locations cut from the game[]

  • Lab X-10
    • Another secret laboratory, canceled by developers. The entrance was secret, in the forest. Later it became Lab X-19.
  • Old Cordon
    • The original Cordon, until 2005. Then, it was heavily modified.
  • Old Garbage
    • The original Garbage level. It contains a small underground complex, under the hangar.
  • Dead City
    • It can be visited in Build 1935 which was released officially by GSC.
  • Radar
  • Darkscape
    • A transition level between the Dark Valley and Cordon. It has appeared in very few builds, most notably Build 2571.
  • Old Swamps
  • Generators
  • Old Bar
    • Old Bar concept. A small urban settlement with various buildings, the Duty base, and a bar in a basement of a convenience store. Featured in Build 1865.
  • Old Yantar
    • Old Yantar concept. It has a main central area connecting to the underground tunnels. A scientist base is located in the North-western part of the complex, and a small village to the south-west. Featured in quite a few builds
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