
A location that was cut from S.T.A.L.K.E.R.: Shadow of Chernobyl during the early beta phase.
Overview[]
The whole level is a long road running through a forest. The terrain is reddish, and the road itself is bent a few times, rather than being a perfect straight.
Purpose[]
Internally named k03_milrad, it was a vehicle test map to see how vehicles behaved on turns and straights. As one can imagine, the map itself would be a connecting level between Military Warehouses and Radar.