Splash screen for Oblivion Lost

Oblivion Lost was the working title for a game GSC Game World began developing in 2001. It was supposed to be a futuristic team-based action game using their proprietary X-Ray (Engine).[1] This game was the original concept for the S.T.A.L.K.E.R. series.

Storyline and setting[edit | edit source]

Little is known about the storyline. What is known is that it was set in the future, featured an odd technological mix (autonomous bipedal robots appearing side-by-side with single rotor helicopters and real-life weapons) and various environments, from high tech facilities to ancient Aztec temples.

The player (based on Build 1098) would control either a space marine of sorts, named Jeffry, or a female soldier of the GOS (apparently named Barby).

Weapons[edit | edit source]

Gameplay[edit | edit source]

The gameplay would feature vehicles, including the Apachetka, a futuristic speedboat and buggy. All of these would be armed and available to the player.

Gallery[edit | edit source]

References[edit | edit source]

  1. First look: Oblivion Lost, Gamespot, 14/11/2001

Other references[edit | edit source]

1. First look: Oblivion Lost, Gamespot, 14/11/2001

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