S.T.A.L.K.E.R. Wiki
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{{Infobox Weapon
 
{{Infobox Weapon
 
|name=PMm
 
|name=PMm
|realname= PM
+
|realname= Makarov PM
  +
|code=wpn_pm
 
|image=Maka_E.jpg
 
|image=Maka_E.jpg
 
|imageBG=0E192D
 
|imageBG=0E192D
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|feed=* [[9x18mm]]
 
|feed=* [[9x18mm]]
 
* 8 round magazine
 
* 8 round magazine
|weight= 0.73 kg (empty)
+
|weight= 0.73 kg (SoC) <br> 0.5 kg (CS, CoP)
 
|hidestats=
 
|hidestats=
|socstats=* '''Accuracy''': Very Low
+
|socstats=* '''Accuracy''': 100 (v. 1.0004), 60 (v. 1.0000-1.0003, 1.0005-1.0006)
* '''Handling''': Great
+
* '''Handling''': 100
* '''Damage''': 35.25%
+
* '''Damage''': 35
 
* '''Rate of Fire''': 260 RPM
 
* '''Rate of Fire''': 260 RPM
 
* '''Value''': 280 [[Ru]]
 
* '''Value''': 280 [[Ru]]
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* '''Rate of Fire''': 172 RPM
 
* '''Rate of Fire''': 172 RPM
 
}}
 
}}
The Makarov Pistol, called '''PMm''' in-game, is a Soviet made semi-automatic pistol featured in [[S.T.A.L.K.E.R.: Shadow of Chernobyl]], [[S.T.A.L.K.E.R.: Clear Sky]], and [[S.T.A.L.K.E.R.: Call of Pripyat]].
+
{{Quote|This Soviet legacy is the most common pistol in the Zone and is one of the best compact self-defense handguns available. It is small, highly reliable, easy to use and maintain in working order. It also suffers from several drawbacks, including its short range, low firing accuracy and poor stopping power, while also losing out to modern pistols in its class in terms of weight and magazine size.|''Call of Pripyat'' in-game description}}The [[wikipedia:Makarov pistol|'''PMm''']] is a Soviet made semi-automatic pistol featured in ''[[S.T.A.L.K.E.R.: Shadow of Chernobyl]], [[S.T.A.L.K.E.R.: Clear Sky]]'', and ''[[S.T.A.L.K.E.R.: Call of Pripyat]]''.
   
==Background==
+
== Appearances ==
  +
=== Build 1154 ===
Designed to replace the aging Soviet Tulsky Tokarev TT-30 and TT-33 sidearms, the Makarov used a new cartridge: the 9x18mm (in fact 9.25x18mm) cartridge as opposed to the 7.62x25mm cartridge. Under the project leadership of Nikolay Fyodorovich Makarov, it became the Soviet Union's standard military sidearm from 1951-1991. The Makarov is a popular self-defense pistol because of its simplicity, economy, ease of manufacture, light weight and reasonable stopping power.
 
  +
The PMm first appears as early as Build 1154. Statwise, it's not too far from its final incarnation in the series. It takes up the 2nd slot in the then non-existant inventory system.
   
== Overview ==
 
The Makarov is the standard issue sidearm for the [[Military]] and rookie [[Duty]] members, and it is widely used by rookie [[Loners]], [[Bandits]] and [[Renegades]]. The weapon is exceptionally light and durable, but lacks considerable stopping power and is not very accurate.
 
 
== Appearances ==
 
 
=== Shadow of Chernobyl ===
 
=== Shadow of Chernobyl ===
 
==== Characteristics ====
 
==== Characteristics ====
  +
The player is given this weapon at the beginning of the game by [[Wolf]], when they are sent by [[Sidorovich]] to rescue [[Nimble]] from a group of [[bandits]], and becomes the player's main weapon until they manage to get a primary one - usually a [[Sawed-off shotgun|Sawn-off dbl barrel]] from the aforementioned bandits. The PMm has the advantage of using a very common type of ammunition - 9x18mm. Statwise however, it is mediocre, having fairly low damage, accuracy and mag capacity. It is then advised to switch is as soon as possible to another handgun - a better 9x18 pistol being the [[Fora-12]].
The PM is reliable and very light. It is moderately effective against unarmored foes, but it is not in any way ideal for combat and you'll want to swap it out for a [[Fort-12]] or some [[9x19mm FMJ]] pistol the first chance you get. The weapon uses the [[9x18mm FMJ]] .
 
   
==== Notable deployments ====
+
===Locations===
  +
*Given to the player by Wolf at the beginning of the game.
This weapon is often used by Rookie Loner stalkers and bandits located in [[Cordon]], [[Garbage]] and [[Dark Valley]].
 
  +
*Occasionally sold by Sidorovich.
 
  +
*Held by most rookies of each faction - namely [[Loners]] and Bandits, either as a primary weapon or as a sidearm.
==== Acquiring the weapon ====
 
[[Wolf]] gives you one at the beginning of the game, along with some spare ammunition. Otherwise it can be found almost anywhere in the Zone, as it is commonly carried by [[Loners]], [[Bandits]], [[Zombified Stalkers]], and rookies of many factions.
 
   
 
=== Clear Sky ===
 
=== Clear Sky ===
 
==== Characteristics ====
 
==== Characteristics ====
The PM is now reasonably powerful and can rival the performance of some 9x19mm pistols, as it's cheap to maintain and most upgrades cost less than 200 rubles, making it more useful later in the game than in Shadow of Chernobyl.
+
The PMm is now reasonably powerful and can rival the performance of some 9x19mm pistols, as it's cheap to maintain and most upgrades cost less than 200 rubles, making it more useful later in the game than in ''Shadow of Chernobyl''. Since it weighs less an a kilogram, it  is a good sidearm for those only wanting a last-resort backup weapon.
  +
  +
However, its usefulness is limited by its low accuracy, damage, and average magazine capacity. Its handling and durabilty also aren't too out of the ordinary, even with upgrades.
  +
 
Its grip is also changed from ''Shadow of Chernobyl'', now its grip has a finish not unlike bakelite, while in Shadow of Chernobyl its grip is made of dark polymer.
   
 
==== Acquiring the weapon ====
 
==== Acquiring the weapon ====
The PM is given by [[Docent Suslov]] along with some other equipment. The weapon is bought from every trader of all factions and held by rookie loners, bandits, Clear Sky members, military soldiers and Duty stalkers. Overall the weapon is pretty widespread and it's very easy to acquire one.
+
The PMm is given by [[Docent Suslov]] along with some other equipment at the beginning of the game. The weapon can be bought from every trader of all factions and held by rookie loners, bandits, [[Clear Sky]] members, [[State Security Service|soldiers]] and [[Duty]] stalkers. Overall the weapon is pretty widespread and it's very easy to acquire one.
  +
  +
====Upgrades====
  +
The PMm shares the same upgrades as all pistols, albeit they're much cheaper.
  +
  +
Upgrades marked in green are accuracy upgrades, while those marked in red are rate of fire upgrades. They are mutually exclusive.
  +
  +
<small>Hover over icon to see upgrade description.</small>
   
  +
{|style="font-size:80%;"
Its grip is also changed from Shadow of Chernobyl, now its grip has a wooden finish while in Shadow of Chernobyl its grip is made of carbon.
 
  +
|style="background: #DC143C;"|[[File:SCS Pistol Upg 1.png|50px|center|A technological modification of the bolt mechanism allows for a higher rate of fire]]
  +
|'''Bolt mechanism modification''' (''120 RU'')<br />''+25% rate of fire''
  +
|-
  +
|style="background: #008000;"|[[File:SCS Pistol Upg 2.png|50px|center|Careful adjustment of the bolt mechanism increases the weapon's precision]]
  +
|'''Bolt mechanism modification''' (''120 RU'')<br />''-20% recoil''
  +
|style="background: #DC143C;"|[[File:SCS Pistol Upg 9.png|50px|center|Installing a muzzle brake allows recoil to be reduced significantly]]
  +
|'''Barrel modification''' (''180 RU'')<br />''-50% recoil''
  +
|-
  +
|style="background: #DC143C;"|[[File:SCS Pistol Upg 3.png|50px|center|Replaces the standard barrel with a lightweight version]]
  +
|'''Barrel modification''' (''120 RU'')<br />''-20% weight, +10% accuracy''
  +
|style="background: #008000;"|[[File:SCS Pistol Upg 10.png|50px|center|An upgrade for weapons with integrated silencers. Replaces the combined barrel and silencer with a solid barrel]]
  +
|'''Solid barrel''' (''180 RU'')<br />''+30% flatness''
  +
|-
  +
|style="background: #008000;"|[[File:SCS Pistol Upg 4.png|50px|center|This durable steel barrel resists deformation and allows for better bullet acceleration]]
  +
|'''Barrel replacement''' (''120 RU'')<br />''+20% flatness, +10% hit power''
  +
|-
  +
|[[File:SCS Pistol Upg 5.png|50px|center|A smooth trigger pull allows firing accuracy to be increased]]
  +
|'''Soft trigger''' (''120 RU'')<br />''+20% accuracy''
  +
|-
  +
|[[File:SCS Pistol Upg 6.png|50px|center|Tailor-made ergonomic grip designed specifically for you]]
  +
|'''Anatomical grip''' (''120 RU'')<br />''+20% accuracy''
  +
|-
  +
|[[File:SCS Pistol Upg 7.png|50px|center|The barrel is replaced and gun parts are adjusted to the new caliber. This replacement can only be performed once]]
  +
|'''9x19 mm caliber''' (''120 RU'')<br />''Rechambered for 9x19mm''
  +
|-
  +
|[[File:SCS Pistol Upg 8.png|50px|center|Increasing magazine capacity using improvised means]]
  +
|'''Extended magazine''' (''120 RU'')<br />''+4 magazine capacity''
  +
|}
   
 
=== Call of Pripyat ===
 
=== Call of Pripyat ===
[[File:SCOP_PMm.gif|left|100px]]
+
[[File:SCOP_PMm.gif|thumb|100px]]
  +
==== Characteristics ====
 
In'' Call of Pripyat'', the PMm is stats-wise roughly the same as its ''Clear Sky'' incarnation, being far from the best but not a complete waste either due to its light weight and resonable stats for a dedicated sidearm.
  +
  +
The player's starting weapon is a unique PMm named "[[Ceremonial PMm]]", which features much higher durability. This makes the PMm itself almost useless, due to the fact the player's starting handgun is better.
  +
 
==== Acquiring the weapon ====
  +
The most notable thing about it is the fact that loners, bandits and zombified stalkers (previously all common users of the PMm) have all adopted the [[Kora-919]] as a rather common sidearm alongside the PMm, making the latter rarer among stalkers but still easy to obtain overall. The [[Spetsnaz]] also do not use the pistol as they all prefer the more modern Fora-12 and the specialized [[Noiseless pistol (PB1s)]]
  +
  +
The weapon can be bought from both [[Owl]] and [[Hawaiian]] at a very cheap price and four of these pistols in perfect condition can be found in the [[Yanov]] AA complex's armory, among other things. Rookie and experienced [[Duty]] stalkers are also known to carry this weapon as their sidearm.
   
  +
==== Upgrades ====
In Call of Pripyat, the PMm is stats-wise roughly the same as its Clear Sky incarnation, being far from the best but not a complete waste either. The most notable thing about it is the fact that loners, bandits and zombified stalkers (previously all common users of the PMm) have all adopted the [[Kora-919]] as a rather common sidearm alongside the PMm, making the latter rarer albeit still plentiful.
 
  +
The PMm's upgrades are a centered around making it more accurate or durable, or have better RoF or handling.
   
  +
Also it's worth to note that PMm can be lightened to have a ridiculously low weight of 0.15 kg (unloaded), so it may be good to have it in the inventory as a last resort weapon or/and to have it when wielding very heavy weapons, like [[Zulu's RP-74]].
The player's starting weapon is a unique PM, the "[[Ceremonial Makarov]]".
 
{{-}}
 
   
 
== Gallery ==
 
== Gallery ==
  +
=== Build 1154 ===
 
<gallery>
 
<gallery>
File:Pm.jpg|A Makarov in Build 1114
+
File:Pm.jpg|A Makarov in Build 1154
  +
1154makarov.png|Viewmodel
File:PMmFPSIdle01.jpg|FPP view
 
File:PMmADTS01.jpg|Iron sights
 
 
</gallery>
 
</gallery>
  +
  +
=== Shadow of Chernobyl ===
  +
<gallery>
 
PMmFPSIdle01.jpg|First-person view
 
PMmADTS01.jpg|Iron sights
  +
PMload.png|Reloading
  +
MakarovSoC.png|World model
  +
PMthird.png|Third person view
  +
</gallery>
  +
  +
  +
=== Call of Pripyat ===
  +
<gallery>
  +
CoPPMfirst.png|First person view
  +
CoPPMsights.png|Iron sights
  +
CoPPMload.png|Reloading
  +
CoPPMthird.png|Third person view
  +
</gallery>
  +
  +
==See Also==
  +
*[[Noiseless pistol (PB1s)]] - A silenced variant of the PMm designed for spec-ops use.
  +
   
 
{{SHOCweapons‎}}
 
{{SHOCweapons‎}}
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{{Clearsky}}
 
{{Clearsky}}
 
{{Duty}}
 
{{Duty}}
  +
  +
  +
[[ru:ПМм]]
  +
[[fr:Eliminator]]
 
[[Category:Pistols]]
 
[[Category:Pistols]]
 
[[Category:Shadow of Chernobyl Weapons]]
 
[[Category:Shadow of Chernobyl Weapons]]

Revision as of 14:22, 22 February 2019

This Soviet legacy is the most common pistol in the Zone and is one of the best compact self-defense handguns available. It is small, highly reliable, easy to use and maintain in working order. It also suffers from several drawbacks, including its short range, low firing accuracy and poor stopping power, while also losing out to modern pistols in its class in terms of weight and magazine size.
Call of Pripyat in-game description

The PMm is a Soviet made semi-automatic pistol featured in S.T.A.L.K.E.R.: Shadow of Chernobyl, S.T.A.L.K.E.R.: Clear Sky, and S.T.A.L.K.E.R.: Call of Pripyat.

Appearances

Build 1154

The PMm first appears as early as Build 1154. Statwise, it's not too far from its final incarnation in the series. It takes up the 2nd slot in the then non-existant inventory system.

Shadow of Chernobyl

Characteristics

The player is given this weapon at the beginning of the game by Wolf, when they are sent by Sidorovich to rescue Nimble from a group of bandits, and becomes the player's main weapon until they manage to get a primary one - usually a Sawn-off dbl barrel from the aforementioned bandits. The PMm has the advantage of using a very common type of ammunition - 9x18mm. Statwise however, it is mediocre, having fairly low damage, accuracy and mag capacity. It is then advised to switch is as soon as possible to another handgun - a better 9x18 pistol being the Fora-12.

Locations

  • Given to the player by Wolf at the beginning of the game.
  • Occasionally sold by Sidorovich.
  • Held by most rookies of each faction - namely Loners and Bandits, either as a primary weapon or as a sidearm.

Clear Sky

Characteristics

The PMm is now reasonably powerful and can rival the performance of some 9x19mm pistols, as it's cheap to maintain and most upgrades cost less than 200 rubles, making it more useful later in the game than in Shadow of Chernobyl. Since it weighs less an a kilogram, it  is a good sidearm for those only wanting a last-resort backup weapon.

However, its usefulness is limited by its low accuracy, damage, and average magazine capacity. Its handling and durabilty also aren't too out of the ordinary, even with upgrades.

Its grip is also changed from Shadow of Chernobyl, now its grip has a finish not unlike bakelite, while in Shadow of Chernobyl its grip is made of dark polymer.

Acquiring the weapon

The PMm is given by Docent Suslov along with some other equipment at the beginning of the game. The weapon can be bought from every trader of all factions and held by rookie loners, bandits, Clear Sky members, soldiers and Duty stalkers. Overall the weapon is pretty widespread and it's very easy to acquire one.

Upgrades

The PMm shares the same upgrades as all pistols, albeit they're much cheaper.

Upgrades marked in green are accuracy upgrades, while those marked in red are rate of fire upgrades. They are mutually exclusive.

Hover over icon to see upgrade description.

A technological modification of the bolt mechanism allows for a higher rate of fire
Bolt mechanism modification (120 RU)
+25% rate of fire
Careful adjustment of the bolt mechanism increases the weapon's precision
Bolt mechanism modification (120 RU)
-20% recoil
Installing a muzzle brake allows recoil to be reduced significantly
Barrel modification (180 RU)
-50% recoil
Replaces the standard barrel with a lightweight version
Barrel modification (120 RU)
-20% weight, +10% accuracy
An upgrade for weapons with integrated silencers
Solid barrel (180 RU)
+30% flatness
This durable steel barrel resists deformation and allows for better bullet acceleration
Barrel replacement (120 RU)
+20% flatness, +10% hit power
A smooth trigger pull allows firing accuracy to be increased
Soft trigger (120 RU)
+20% accuracy
Tailor-made ergonomic grip designed specifically for you
Anatomical grip (120 RU)
+20% accuracy
The barrel is replaced and gun parts are adjusted to the new caliber
9x19 mm caliber (120 RU)
Rechambered for 9x19mm
Increasing magazine capacity using improvised means
Extended magazine (120 RU)
+4 magazine capacity

Call of Pripyat

SCOP PMm

Characteristics

In Call of Pripyat, the PMm is stats-wise roughly the same as its Clear Sky incarnation, being far from the best but not a complete waste either due to its light weight and resonable stats for a dedicated sidearm.

The player's starting weapon is a unique PMm named "Ceremonial PMm", which features much higher durability. This makes the PMm itself almost useless, due to the fact the player's starting handgun is better.

Acquiring the weapon

The most notable thing about it is the fact that loners, bandits and zombified stalkers (previously all common users of the PMm) have all adopted the Kora-919 as a rather common sidearm alongside the PMm, making the latter rarer among stalkers but still easy to obtain overall. The Spetsnaz also do not use the pistol as they all prefer the more modern Fora-12 and the specialized Noiseless pistol (PB1s)

The weapon can be bought from both Owl and Hawaiian at a very cheap price and four of these pistols in perfect condition can be found in the Yanov AA complex's armory, among other things. Rookie and experienced Duty stalkers are also known to carry this weapon as their sidearm.

Upgrades

The PMm's upgrades are a centered around making it more accurate or durable, or have better RoF or handling.

Also it's worth to note that PMm can be lightened to have a ridiculously low weight of 0.15 kg (unloaded), so it may be good to have it in the inventory as a last resort weapon or/and to have it when wielding very heavy weapons, like Zulu's RP-74.

Gallery

Build 1154

Shadow of Chernobyl


Call of Pripyat

See Also