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The subject of this article appears in S.T.A.L.K.E.R.: Shadow of Chernobyl. The subject of this article appears in S.T.A.L.K.E.R.: Clear Sky. The subject of this article appears in S.T.A.L.K.E.R.: Call of Pripyat.

The SEVA suit is a CBRN (Chemical, Biological, Radiological, Nuclear) protective suit featured in S.T.A.L.K.E.R.: Shadow of Chernobyl, S.T.A.L.K.E.R.: Clear Sky, and S.T.A.L.K.E.R.: Call of Pripyat.

Overview[]

Created by one of Kiev's defence research institutes, the SEVA suit represents the pinnacle of personal protection technology available for neutral stalkers. Combining a lightweight bulletproof vest, closed cycle breathing system, and an integrated anomalous field suppression device, the SEVA suit will allow a stalker to last more than just a few days in the Zone. Stalkers usually use it to protect themselves from anomalous areas.

Duty employs its own variant of the SEVA Suit, the PSZ-9Md Universal Protection, while Freedom and the Mercenaries have their own variants in much smaller quantities, only in Shadow of Chernobyl. The Monolith faction has its own counterpart, named the Scientific Monolith suit, based on a classic Monolith suit.

Appearances[]

Shadow of Chernobyl[]

This suit was produced by one of Kiev's defence research institutes and represents an excellent alternative to stalker hand-made suits. It is an excellent combination of an bulletproof vest, a closed cycle breathing system and an integrated system of anomalous field suppression. Due to the perfect choice of the materials, it is a good choice. The only disadvantage is its price.
― In-game description

The SEVA suit has anomaly protection that is nearly as good as the SSP-99 Ecologist suit and the SSP-99M Suit. It offers better bullet/splinter protection than the regular SSP-99 suit, but is bested by the SSP-99M Suit in terms of explosion and chemical burn protection. The SEVA suit is nearly identical to the PSZ-9Md Universal Protection in both appearance and properties. It has mediocre durability, decent bullet protection, and very good anomaly and radiation protection. It is one of the best suits to use in highly irradiated areas such as the Red Forest. Being a hazard-type suit, It is one of few suits that includes a second generation night vision device. (the others being SSP-99, SSP-99M and PSZ-9Md.)

The suit is widely used by Veteran Loners and Mercenaries. Murk is the only known user of the Freedom variation.

Acquisition[]

The SEVA suit can be bought from Sakharov after retrieving the Documents from Lab X16. Sakharov also rewards the player with one for completing his side mission Find the artifact called Sea Urchin.

One is found in a stash, Safe in the house, in the boarded-up house in the Wild Territory. This stash is only marked on the map by getting the location off the body of a zombified stalker in the Burner tunnel, although Hunter in the Bar gives a hint regarding its location if the player returns completes the mission Find the family rifle.

Clear Sky[]

This suit, produced by one of Kiev's Research Institutes, provides a great alternative to other homemade stalker suits. It is a fine combination of an armored bodysuit, a closed-cycle respiratory module and an anomaly field suppression system. That, plus well-chosen materials, makes this suit a fine choice, with the price being the only drawback.
― In-game description

The SEVA suit is for the most part a military HAZMAT suit with a light Kevlar vest which can stop pistol bullets. It possesses the highest anomaly protection of any suit in the game and can have both its armor and anomaly protection upgraded to a significant degree. It is the first suit in the game the player can buy that comes with a night vision module, and it is one of the only suits that can be equipped with five artifact containers. On the downside, the SEVA suit has poor durability even with the appropriate upgrades; a brief firefight can cause noticeable damage to the suit, thus compromising its anomaly protection systems and therefore making the suit not especially well suited for prolonged combat.

The SEVA suit has not yet reached widespread use among stalkers as Duty is the only faction that is seen with a variant of this suit.

Acquisition[]

The SEVA suit is sold by the following merchants:

One is received for free for completing the Loners' faction war and capturing the Train hangar, it can be retrieved from Shilov.

Upgrades[]

Limpid who is based in the Garbage is the only technician that can fully upgrade this suit. Color-coded upgrades are mutually exclusive.

SCS Armor Upg 06
Kevlar body armor (5000 RU)
CoP Armour Kevlar body armor
Kevlar plates are inserted into body armor for extra protection.
SCS Relief vest upgrade icon
Relief vest (5000 RU)
CoP WeightCap Max weight +5 kg
A relief vest makes it easier to carry one's load by redistributing the weight.
SCS Armor Upg 15
Polymer thickener (7500 RU)
CoP WoundHeal Integrity +20%
This thickening fabric effectively absorbs the energy of a bullet.
SCS Armor Upg 02
Relief backpack (7500 RU)
CoP WeightCap Max weight +15 kg
Special straps make this backpack easier to carry, allowing for heavier loads.
SCS Armor Upg 06
Spectra body armor (12500 RU)
CoP Armour Kevlar body armor
This reinforced military body armor provides protection against assault rifle fire.
SCS Armor Upg 26
Suit screening (12500 RU)
CoP Psy Psy-protection
A complex system of screening cables provides limited psy-protection.
SCS Armor Upg 14
Synthetic thickener (5000 RU)
CoP WoundHeal Integrity +20%
This thickening fabric, placed under the body armor, acts to effectively reduce damage.
SCS Armor Upg 10
Polymer bodysuit (5000 RU)
CS Thermo Electro Thermo-electrical protection +20%
Polymer materials offer good protection from heat and electric shock.
SCS Armor Upg 25
Double-layer body armor (5000 RU)
CoP Toughness Durability +50%
Even if one layer of armor is damaged, the second one will still provide adequate protection.
SCS Armor Upg 12
Airproof insulation coating (5000 RU)
CS Thermo Electro Thermo-electrical protection +20%
This special sealant coating can be used to insulate a suit from fire or electricity.
SCS Armor Upg 24
Plastic components (7500 RU)
CoP Toughness Durability +50%
Plastic suit elements make it more durable.
SCS Armor Upg 21
Closed-cycle respiratory module (7500 RU)
CoP RadGood Radiochemical protection +50%
A recirculation-enabled system takes care of purifying contaminated air.
SCS Armor Upg 23
Second-generation night vision device (5000 RU)
CS NV Night vision
This second-generation night vision device provides a clearer picture with less interference.
SCS Armor Upg 20
External filtering system (5000 RU)
CoP RadGood Radiochemical protection +30%
When filters are separated from the gas mask, more of them can be used.
SCS Artefact slot upgrade icon
Artifact container (5000 RU)
CoP Armour Artifact container
Container for wearing additional artifacts.
SCS Artefact slot upgrade icon
Artifact container (5000 RU)
CoP Armour Artifact container
Container for wearing additional artifacts.
SCS Artefact slot upgrade icon
Artifact container (5000 RU)
CoP Armour Artifact container
Container for wearing additional artifacts.

Call of Pripyat[]

This bodysuit, intended for conducting research in the Zone, combines a closed-cycle respiratory module and an external isolation coating, resulting in excellent protection from anomalies. Due to poor protection from physical impact, the suit is not a good defense against bullet and fragmentation damage. It comes with a built-in artifact transportation container.
― In-game description

SEVAloner

SEVA-clad Loner at Yanov station.

The SEVA suit returns, further deviating from its original role as a top-tier armor. Again, it has the highest radiation and anomaly protection – the SEVA suit is in fact a quest-related suit needed to access Pripyat. The SEVA's durability, rupture, and gunfire ratings are rather low, even with extensive upgrades; furthermore, in Call of Pripyat these ratings cannot be boosted with artifacts.

Additionally, the SEVA suit occupies both the head and body slot, preventing the player from using any sort of night vision or targeting gear that comes with combat helmets and it does not have a night vision upgrade on its own. This can be partially redeemed by using NV/targeting scopes and rifle upgrades.

Interestingly, the Call of Pripyat SEVA suit has a smaller, less reflective helmet, which makes it more difficult to pick off a SEVA suit user's head when sniping. Despite the obvious switch towards the "scientist suit", NPCs who wear SEVA suits are still treated as experts, and as such wield high-end weaponry and are very durable.

Overall, the SEVA suit is actually a pretty bad suit since the player cannot have their own helmet when wearing the SEVA suit, the suit itself does not come with any night vision and has pretty low protection from bullets and rupture. Also, it is heavy (it weighs 10 kgs) and its anomaly protection is not as good as one might think, comparing it to the exoskeleton and even the upgraded Sunrise suit with gas mask. This is compounded by the fact that artifacts can be used to boost anomaly protection, one cannot use them to boost combat protection. It only gives really good psy-protection, but psionic radiation is not a big problem in game, unless fighting controllers.

Acquisition[]

The SEVA suit is sold by Hawaiian and Owl after the mission Pripyat 1 has been started. It can also be ordered from Nimble for 30 000 RU.

One can be found in a locker in the Pripyat 1 underpass, in a side room of the master control building within the large dome. Another is found in a stash in Pripyat, at the bottom of a staircase at the northern side of a building to the east of the Volcano.

Upgrades[]

SCOP SEVA suit Upg 1
Installation of ceramic plates (750 RU)
CoP Armour Armor +10%
Ceramic plates don't last long but they're more reliable than Kevlar thanks to improved bullet impulse negation.
SCOP SEVA suit Upg 6
Thickening leather inserts (1500 RU)
CoP Impact Impact neg. -20%
Thickened inserts to reduce the force of bullet impacts felt through body armor.
SCOP SEVA suit Upg 8
A second, backup layer (1500 RU)
CoP Toughness Suit durability +15%
While more plates don't mean improved protection, they do guarantee better durability.
SCOP SEVA suit Upg 14
Reinforced ceramic plates (2250 RU)
CoP Armour Armor +30%
Additional ceramic layer with silicon amortization.
SCOP SEVA suit Upg 15
Installation of lighter synthetic and plastic components (2250 RU)
CoP Item Weight Body armor weight -5.00 kg
Use of lighter materials to reduce body armor weight.
SCOP SEVA suit Upg 2
Synthetic layer (750 RU)
CoP Toughness Suit durability +10%
Airtight layer of synthetic materials in case the external layer is damaged.
SCOP SEVA suit Upg 9
Constantan-based inner layer for isolation (1500 RU)
CoP Electro Elec. prot. +20%
A thin layer of constantan is capable of isolating against electricity.
SCOP SEVA suit Upg 10
Thermal fiberglass protection (1500 RU)
CoP Thermal Ther. prot. +20%
Fiberglass is used in bodysuits worn by natural disasters response teams.
SCOP SEVA suit Upg 16
Ecologist polymer bodysuit with bismuth inserts (2250 RU)
CoP Chemo Chem. prot. +30%
CoP Thermal Ther. prot. +30%
A bodysuit made using new unspecified polymers previously used by the Kiev research institute in developing the Ecologist suit with cavities filled with bismuth.
SCOP SEVA suit Upg 17
Lifesaver plexiglass bodysuit with flexible lead mesh (2250 RU)
CoP Electro Elec. prot. +30%
CoP RadGood Rad. prot. +30%
The lead mesh creates unbreachable radiation and chemical protection without sacrificing mobility.
SCOP SEVA suit Upg 3
Internal thermal regulation system (750 RU)
CoP Endurance Energy recovery +2
A bodysuit ventilation system with a prevention filter for work in contaminated areas.
SCOP SEVA suit Upg 11
A weight distribution back frame (1500 RU)
CoP WeightCap Weight carried +10.00 kg
A back frame relieves focused shoulder load from carried weight by distributing it over the body, which increases maximum load.
SCOP SEVA suit Upg 12
Additional artifact container (1500 RU)
CoP Container Number of containers +1
Installation of an additional artifact container.
SCOP SEVA suit Upg 18
Additional two-compartment artifact container (4000 RU)
CoP Container Number of containers +2
Installation of an additional artifact container.
SCOP SEVA suit Upg 4
A built-in dust repellant system (750 RU)
CoP Chemo Chem. prot. +10%
CoP RadGood Rad. prot. +10%
A system that supplies electricity to the suit's exterior, repelling radioactive and chemical particles.
SCOP SEVA suit Upg 13
Oracle psy-stimulator (1500 RU)
CoP Psy Psy prot. +20%
Scientific wave-based device developed for work in anomalous areas with psy-emissions.
SCOP SEVA suit Upg 19
Installation of a life support system (2500 RU)
CoP WoundHeal Wound healing +4
CoP HealthRegen Health rest. +4
An integrated system that monitors the wearer's health and supplies vitamins, adrenalin or anabolic substances as required.
SCOP SEVA suit Upg 5
Active filter (750 RU)
CoP Chemo Chem. prot. +10%
CoP RadGood Rad. prot. +10%
Active filters can resist even corrosive chemicals.
SCOP SEVA suit Upg 7
Application of a screening coating (1500 RU)
CoP Psy Psy prot. +20%
Application of a screening coating.
SCOP SEVA suit Upg 20
Installation of the Psy-Dome band (3000 RU)
CoP Psy Psy prot. +30%
Hi-tech psy-protection that is said to have been invented by a scientist called Sakharov.
SCOP SEVA suit Upg 21
Ion Wind cooling system (3500 RU)
CoP Endurance Energy recovery +6
Ionized air particles move between the system's electrodes in reverse to the movement of electrons using electricity, creating an ion wind.

Notable users[]

Development[]

The SEVA suit has gone through several iterations throughout Shadow of Chernobyl's development. There are at least three versions in existence: the first one has a lighter, gray/violet colour in addition to a completely different helmet hood, and still features oxygen tanks instead of the life support systems.

Gallery[]

Trivia[]

  • Despite its rather low protection from bullets and shrapnel, the SEVA suit is on the heavier side, weighing in at 9 kg. That is more than what the Berill-5M armoured suit weighs. This might however be because of the extensive life-support systems the suit carries.
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