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S.T.A.L.K.E.R. Wiki
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The subject of this article appears in S.T.A.L.K.E.R.: Clear Sky. The subject of this article appears in S.T.A.L.K.E.R.: Call of Pripyat.

The SPSA-AUT is a variant of the SPSA-14 that was cut from S.T.A.L.K.E.R.: Clear Sky and S.T.A.L.K.E.R.: Call of Pripyat.

Appearances[]

Clear Sky[]

STMP CS Button This article or section is based on S.T.A.L.K.E.R.: Clear Sky cut content and may contain inaccurate information or speculation.

The SPSA-AUT semi-automatic shotgun is made only in Duty workshops, purpose-built for fighting swarms of monsters. An improved cartridge-feed mechanism ensures a better rate of fire and amazing groupings when using shot ammo. An extended magazine holds up to 10 12x70 mm rounds.
― In-game description

The weapon is described as a SPSA-14 made exclusively in Duty workshops, optimized for fighting against hordes of mutants. Based on its description, it was meant to have a better rate of fire and magazine capacity than the stock SPSA-14. It may also have been unable to fire 12x76 Dart and 12x76 Slug rounds.

As with all other cut weapon variants of the game, the only remnants of this weapon are its name (st_wpn_spas12_m2) and description (st_wpn_spas12_m2_descr) found in the st_items_weapons.xml file.

According to design documents, it was meant to appear somewhere in the Agroprom.

STMP CS Button End of information based on S.T.A.L.K.E.R.: Clear Sky cut content.

Call of Pripyat[]

STMP COP Button This article or section is based on S.T.A.L.K.E.R.: Call of Pripyat cut content and may contain inaccurate information or speculation.

The Duty SPSA-AUT self-cocking shotgun is made only in Duty workshops. This weapon is intended for fighting large groups of mutants. Its improved feeding mechanism ensures a high rate of fire, and the magazine capacity has been increased to 10 rounds. Uses 12x70 caliber rounds.
― In-game description

The variant was meant to return in Call of Pripyat but it was cut from the final release once more. Its description suggests it was meant to have the same differences compared to the stock SPSA-14 than it did in Clear Sky. It bears similarities with the Carabiner, a unique SPSA-14 sold by Nimble in-game.

As with its Clear Sky counterpart, the only remnants of this weapon are its name (st_wpn_spas12_m2) and description (st_wpn_spas12_m2_descr) found in the st_items_weapons.xml file.

STMP COP Button End of information based on S.T.A.L.K.E.R.: Call of Pripyat cut content.
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