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|shocequip=
 
|shocequip=
 
|hidecs=
 
|hidecs=
|csrank=Veteran
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|csrank=Player Controlled
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|csaff=[[Image:SCS_Mercs.png|22px]] [[Mercenaries]]<ref>In a freelance capacity without formal ties to the faction.</ref><br />
*Player Controlled
 
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[[Image:SCS_Clear_Sky.png|22px]] [[Clear Sky]]<ref>As a temporary member and subsequent non-member affiliate.</ref><br />
|csaff=[[Image:SCS_Mercs.png|22px]] [[Mercenaries]] (Not part of the mercenary faction but works as one)<br>[[Image:SCS_Clear_Sky.png|22px]] [[Clear Sky]] (By default)<br>[[Factions|Player's Choice]]
 
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[[Faction Wars|Player's choice]]
|csequip=*[[Trenchcoat]] (Lost after the emission)
 
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|csequip=*[[Trenchcoat]]<ref name="intro">Introduction cutscene</ref>
*[[VSS Vintorez]] (Left in the swamps after the emission)
 
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*[[Vintar BC]]<ref name="intro"/>
*[[AKM-74/2]] (Since official patch v1.5.10)
 
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*[[Leather jacket]]<ref>Starting loadout</ref>
 
*[[AKM-74/2]]<ref>Starting loadout, since patch 1.5.10</ref>
 
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{{quote|I guess my options are pretty limited...|Scar}}
 
{{quote|I guess my options are pretty limited...|Scar}}
'''Scar''' (Шрам), is the main protagonist and player character of [[S.T.A.L.K.E.R: Clear Sky]].
+
'''Scar''' ('''Шрам''') is the protagonist and playable character of ''[[S.T.A.L.K.E.R: Clear Sky]]''.
   
 
== Background==
 
== Background==
Not much is known about Scar's past, but he is a proficient veteran [[mercenary]] [[stalker]] who most likely went to the [[Zone]] for self-interest. Scar is initially unaffiliated with any faction and works for factions at a premium. As a freelancer, his actions are tied to his employer's wallet rather than ideals.
+
Scar is a proficient veteran [[Mercenaries|mercenary]] who most likely went to [[the Zone]] for self-interest. Scar is initially unaffiliated with any faction and works for whichever faction is the most lucrative to him. As a freelancer, his actions are tied to his employer's wallet rather than their ideals. Scar's callsign seemingly comes from the scar across his face, that can be seen in-game with the third-person camera.<ref>[[:File:Scar%27s_scars.jpg|In-game image]]</ref>
   
Scar has an unusual affinity with the Zone as he is able to survive two deadly [[emissions]], one of which is the largest in the Zone's history. According to [[Clear Sky|Clear Sky's]] [[E. F. Kalancha|Professor Kalancha]], the emissions energize Scar's abilities, giving him extraordinary reflexes and strength, but will eventually burn his nervous system and, if not stopped, will kill him or destroy his brain, turning him into one of the [[Zombified Stalkers]]. This revelation drives Scar to hunt down [[Strelok]], whose reaching the center of the Zone is hypothesized by Clear Sky's [[Lebedev]] to be the source source of these emissions.
+
Scar has an unusual affinity with the Zone as he is able to survive two deadly [[emissions]], one of which is the largest in the Zone's history. According to [[Clear Sky|Clear Sky's]] [[E. F. Kalancha|Professor Kalancha]], the emissions energize Scar's abilities, giving him extraordinary reflexes and strength, but will, if not stopped, eventually burn his nervous system and kill him or turn him into one of the [[Zombified Stalkers|zombified stalkers]]. This revelation drives Scar to hunt down [[Strelok]], whose reaching the center of the Zone is hypothesized by Clear Sky's [[Lebedev]] to be the reason for the emissions.
  +
  +
He never vocally speaks and thus, it is hard to determine his personality. What is known about Scar is he dislikes the [[State Security Service]] and he outright refuses to give in to temptation from [[Khaletskiy|Khaletskiy's]] offer to help him. He also would not hesitate to "kick [[Mitay|Mitay's]] ass" for his rude behavior but only does not do so because the rest of Duty would retaliate. Scar also seems to have a dry sense of humor, as Lebedev points out during their interaction at the beginning of the game.
   
 
==Storyline==
 
==Storyline==
Scar is first seen escorting a group of [[Unknown Ecologist team|Ecologists]] in the [[Great Swamp|Great Swamps]] during the introductory cut-scene of S.T.A.L.K.E.R.: Clear Sky. The Ecologists and Scar are caught in the first [[Emission|blowout emission]], which wipes out the Ecologists and leaves Scar barely alive. Lebedev later informs Scar that he was almost torn to shreds by a pack of [[Pseudodog|Pseudodogs]], having been narrowly rescued by a Clear Sky patrol squad.
+
Scar is first seen escorting a group of [[Unknown Ecologist team|ecologists]] in the [[Great Swamp]]s during the introductory cutscene of ''S.T.A.L.K.E.R.: Clear Sky''. The ecologists and Scar are caught in the second [[Emission|blowout emission]], which wipes out the ecologists and leaves Scar barely alive. Lebedev later informs Scar that he was almost torn to shreds by a pack of [[Pseudodog|pseudodogs]] after surviving the emission, having been narrowly rescued by a Clear Sky patrol squad.
   
After being picked up by Clear Sky, Scar is taken to [[Clear Sky base|their base]] to recover. This is where the player assumes control over Scar, first meeting Lebedev, then helping Clear Sky regain control over the Swamps and capture the southern exit to the [[Cordon]] from the [[Renegades]], and then venturing further into the Zone. Scar is constantly updated by Lebedev concerning issues about Strelok and is ultimately led to the [[Chernobyl NPP]] in his quest to stop him from reaching the center of the Zone. There Scar is caught in an emission that kills most of the Clear Sky strike force in the area, and is either killed or inducted into the ranks of the Monolith. His fate is never fully determined.
+
After being picked up by Clear Sky, Scar is taken to [[Clear Sky base|the faction's base]] to recover. This is where the player assumes control over Scar, first meeting Lebedev, then helping Clear Sky regain control over the Swamps and capture the [[Southern farmstead|southern exit]] to the [[Cordon]] from the [[Renegades]], and then venturing further into the Zone. Scar is constantly updated by Lebedev concerning issues about Strelok and is ultimately led to the [[Chernobyl Nuclear Power Plant]] in his quest to stop Strelok from reaching the center of the Zone.
  +
  +
Scar's motives for chasing down Strelok are not very clear, as even after leaving the Swamps (and therefore being relatively safe from Clear Sky, as they are isolated to the Swamps for the most part) he still keeps contact with Clear Sky and follows their orders, even if the player does not officially join Clear Sky again after leaving the Swamps. It's possible he still fears for his safety, as they threat with "silencing him" if Scar does not follow Strelok and stop him. It could also be because he doesn't want another huge emission to occur, possibly changing the Zone even further or killing him. Either way, it seems his own interests guide his actions, much like they did prior to the great emission.
  +
  +
During his mission, Scar manages to pick up the trail of Strelok's group. He first obtains information from [[Sidorovich]] in the [[Cordon]] after solving a conflict between the [[Loners]] and the [[Bandits]], after what he heads for the [[Garbage]] to recover information from the diggers. Afterwards, Scar makes contact with the [[Freedom]] faction and, after dealing with a mercenary problem beforehand, discovers that the group headed towards the [[Agroprom Underground]]. After obtaining information from [[Sakharov]] in the area of [[Yantar]], Scar nearly catches up Strelok in the [[Red Forest]], but fails to do so. This forces him to help the Clear Sky faction push through the war-torn streets of [[Limansk-13|Limansk]] and the [[Limansk Hospital]], which gives access to the Power Plant, their objective.
  +
  +
At the CNPP, after Scar incapacitates Strelok, the Third[[Second Emission| Emission]] is unleashed that kills most of the Clear Sky strike force in the area. Scar is presumably either killed, turned into a zombified stalker, or inducted into the ranks of the [[Monolith]]. The most likely outcome is that Scar is killed by the emission, as outside of scripted emissions (the first being the intro cutscene, the second being shortly after the player first takes control of Scar) he will die if not in shelter. Furthermore, he is at the ground zero of the emission, likely making it far more lethal than being further away from it. Nevertheless, his fate is never fully resolved.
   
 
== Trivia ==
 
== Trivia ==
*Scar has striking grey-white eyes, short, white stubble and a long face
+
*Scar has striking grey-white eyes, short, white stubble, and a long face.
  +
*He is the only true silent protagonist in the ''STALKER'' games. While he does "talk" when conversing with other characters, Scar does not speak vocally unlike [[Strelok]] and [[Major Degtyarev]].
*As seen in the introductory cut-scene, Scar's preferred weapon before being hit by the Great Emission was most likely the [[Vintar BC]]. He is also seen wearing a trench coat.
+
*As seen in ''S.T.A.L.K.E.R.: Clear Sky''<nowiki>'</nowiki>s introductory cutscene, Scar's preferred weapon before being hit by the Great Emission is most likely the [[Vintar BC]]. He is also seen wearing a [[trenchcoat]] in the same cutscene.
*The same Vintar BC, which Scar loses upon being caught in the Great Emission, can be picked up in the northernmost part of the Swamps (near the [[Agroprom Research Institute]] entrance point), by the carriage on the railway tracks. Its ammo clip is empty and its condition is zero.
+
**The same Vintar BC, which Scar loses upon being caught in the Great Emission, can be picked up by the player in the northernmost part of the Swamps by the [[anomaly]] on the railway tracks, near the [[Agroprom Research Institute]] entrance point. Its magazine is empty and its condition is completely depleted. Curiously, it's positioned in front of the aforementioned entrance in which Duty can provide the ammunition for it at the earliest part of the game.
*Curiously, the Clear Sky squad that rescues Scar does not bring back his Vintar BC. It is possible that Scar does not lose consciousness in exactly the same spot as his Vintar BC, perhaps dropping his weapon in panic and sprinting some distance away before being hit by the emission. Or it could simply be that the patrol does not have the time to look for his gear due to Renegade and mutant attacks.
 
  +
**It's also curious to note that Scar is not rescued with his trenchcoat, and the bodies of the [[ecologists]] cannot be found. It can be assumed the ecologists he was hired to protect had their bodies flung elsewhere or became [[zombified Stalkers]]. 
*Scar's loadout is seemingly similar to that of the [[Savior]] who also uses a Vintar BC and a leather jacket with a cloak, although the rescuer does not have the hood shrouding his head.
 
 
*When Scar wakes up in the Great Swamps, he already has an [[AKM-74/2]] in his inventory. This constitutes a minor storyline discontinuity as he was not seen carrying it previously and was, according to his own testimony (in a dialogue with [[Docent Suslov]]), rendered "totally empty" of supplies by the Great Emission. Notably, the weapon was absent from Scar's starting inventory in versions of the game prior to 1.5.10.
*Scar is presumably in his late 30s or early 40s as some stalkers call him an "old man". However, Sakharov describes him as a young man when calling Lefty.
 
  +
* NPCs' evaluations of Scar's age vary dramatically: some stalkers (most notably bandits in the [[Garbage]]) call him an "old man". However, [[Sakharov]] and E. F. Kalancha both refer to him as a "young man", and he is called "boy" by one of the [[Duty]] and [[Bandits]] members. It is possible these lines were written before the physical appearance of Scar was created. During development, Scar was probably intended to be a younger man.
*The only stalker to address Scar directly by his name is [[Leshiy]].[[File:Ss_aeris_01-26-10_10-20-19_(red_forest).jpg|thumb|200px|This is the ONLY time Scar is referred to by his callsign instead of the generic "Merc"]]
+
*The only stalker to address Scar directly by his call sign is [[Leshiy]]. Everyone else refers to him as "Merc."[[File:Ss_aeris_01-26-10_10-20-19_(red_forest).jpg|thumb|200px|This is the only time Scar is referred to by his callsign instead of the generic "Merc"]]
*[[E.F. Kalancha|Professor Kalancha]] claims that Scar "defies the laws of science" due to surviving two emissions without any protection.
 
*Scar is indirectly mentioned in [[S.T.A.L.K.E.R.: Shadow of Chernobyl]] in one of [[Ghost|Ghost's]] messages to [[Strelok]]. Ghost describes him as a "scarred hooded guy holding a Vintar waiting for them". He is also said to have wounded and later killed [[Fang]] during the encounter. It appears that Scar was to kill Fang during the events of Clear Sky; however, Fang is said to have been "dealt with" by Clear Sky members since we never meet or kill him in the actual game. Scar was also mentioned in [[S.T.A.L.K.E.R.: Call of Pripyat]] in [[A note to Ghost|a note to Ghost]] written by Strelok.
+
*In one of [[Ghost|Ghost's]] messages to Strelok in ''[[S.T.A.L.K.E.R.: Shadow of Chernobyl]]'', there is a reference to a Vintar BC-wielding man with a scar across his face. This is widely regarded as a reference to Scar in the ''S.T.A.L.K.E.R.'' fan community. Scar is also indirectly referenced in ''[[S.T.A.L.K.E.R.: Call of Pripyat]]'' in [[A note to Ghost|a note to Ghost]] written by Strelok.
  +
*Despite purportedly being able to survive emissions, Scar will die if the player does not find shelter before being exposed to a non-scripted emission during gameplay.
*It has been speculated by the S.T.A.L.K.E.R. community that [[Charon]] is actually Scar who became brainwashed after Clear Sky's failed attempt to subdue [[Strelok]], as referenced by him being the only stalker in Shadow of Chernobyl to carry a [[Vintar BC]], which was Scar's signature weapon. However, there is no hard evidence to support this as there are no mentions of Scar being inducted into the Monolith, but it's assumed that he actually was, according to the ending scene where a brainwashed Strelok's seen from Scar's perspective before his own brainwashing starts.
 
  +
* Scar's Appearance was modelled after 'Alexander Kaidanovsky' from the film "Stalker".
*When Scar wakes up in the Great Swamps, he already has an AKM-74/2 in his inventory and it is not given by [[Docent Suslov]], [[Clear Sky]]'s trader. It is unknown where he received such a weapon, as he was not seen carrying it previously. (Notably, the weapon was absent in versions of the game prior to 1.5.10.)
 
  +
* [[Charon]], the leader of Monolith during Shadow of Chernobyl, uses a Vintar BC, Scar's signature weapon. Given his most likely fate of being brainwashed or killed, this may indicate they are the same person. Alternatively, Scar may have died after all and Charon simply looted his gun off of his body.
*Despite the fact that Scar is quite old, he is called "young man" by [[E. F. Kalancha]] and "boy" by one of the [[Duty]] and [[Bandit]] members. 
 
  +
*Despite being said he can survive emissions, if the player stays outside after the scripted emissions he will die.
 
  +
==References==
  +
<references/>
   
<p abp="558">{{Clearsky}}
+
{{Clearsky}}
[[ru:Шрам]]</p>
+
[[ru:Шрам]]
  +
[[fr:Le Balafré]]
  +
[[pl:Szrama]]
 
[[Category:Clear Sky Characters]]
 
[[Category:Clear Sky Characters]]
 
[[Category:Presumably Deceased Characters]]
 
[[Category:Presumably Deceased Characters]]
[[Category:Clear Sky Faction Characters]]
 
 
[[Category:Player characters]]
 
[[Category:Player characters]]

Revision as of 20:55, 24 March 2020

I guess my options are pretty limited...
― Scar

Scar (Шрам) is the protagonist and playable character of S.T.A.L.K.E.R: Clear Sky.

Background

Scar is a proficient veteran mercenary who most likely went to the Zone for self-interest. Scar is initially unaffiliated with any faction and works for whichever faction is the most lucrative to him. As a freelancer, his actions are tied to his employer's wallet rather than their ideals. Scar's callsign seemingly comes from the scar across his face, that can be seen in-game with the third-person camera.[6]

Scar has an unusual affinity with the Zone as he is able to survive two deadly emissions, one of which is the largest in the Zone's history. According to Clear Sky's Professor Kalancha, the emissions energize Scar's abilities, giving him extraordinary reflexes and strength, but will, if not stopped, eventually burn his nervous system and kill him or turn him into one of the zombified stalkers. This revelation drives Scar to hunt down Strelok, whose reaching the center of the Zone is hypothesized by Clear Sky's Lebedev to be the reason for the emissions.

He never vocally speaks and thus, it is hard to determine his personality. What is known about Scar is he dislikes the State Security Service and he outright refuses to give in to temptation from Khaletskiy's offer to help him. He also would not hesitate to "kick Mitay's ass" for his rude behavior but only does not do so because the rest of Duty would retaliate. Scar also seems to have a dry sense of humor, as Lebedev points out during their interaction at the beginning of the game.

Storyline

Scar is first seen escorting a group of ecologists in the Great Swamps during the introductory cutscene of S.T.A.L.K.E.R.: Clear Sky. The ecologists and Scar are caught in the second blowout emission, which wipes out the ecologists and leaves Scar barely alive. Lebedev later informs Scar that he was almost torn to shreds by a pack of pseudodogs after surviving the emission, having been narrowly rescued by a Clear Sky patrol squad.

After being picked up by Clear Sky, Scar is taken to the faction's base to recover. This is where the player assumes control over Scar, first meeting Lebedev, then helping Clear Sky regain control over the Swamps and capture the southern exit to the Cordon from the Renegades, and then venturing further into the Zone. Scar is constantly updated by Lebedev concerning issues about Strelok and is ultimately led to the Chernobyl Nuclear Power Plant in his quest to stop Strelok from reaching the center of the Zone.

Scar's motives for chasing down Strelok are not very clear, as even after leaving the Swamps (and therefore being relatively safe from Clear Sky, as they are isolated to the Swamps for the most part) he still keeps contact with Clear Sky and follows their orders, even if the player does not officially join Clear Sky again after leaving the Swamps. It's possible he still fears for his safety, as they threat with "silencing him" if Scar does not follow Strelok and stop him. It could also be because he doesn't want another huge emission to occur, possibly changing the Zone even further or killing him. Either way, it seems his own interests guide his actions, much like they did prior to the great emission.

During his mission, Scar manages to pick up the trail of Strelok's group. He first obtains information from Sidorovich in the Cordon after solving a conflict between the Loners and the Bandits, after what he heads for the Garbage to recover information from the diggers. Afterwards, Scar makes contact with the Freedom faction and, after dealing with a mercenary problem beforehand, discovers that the group headed towards the Agroprom Underground. After obtaining information from Sakharov in the area of Yantar, Scar nearly catches up Strelok in the Red Forest, but fails to do so. This forces him to help the Clear Sky faction push through the war-torn streets of Limansk and the Limansk Hospital, which gives access to the Power Plant, their objective.

At the CNPP, after Scar incapacitates Strelok, the Third Emission is unleashed that kills most of the Clear Sky strike force in the area. Scar is presumably either killed, turned into a zombified stalker, or inducted into the ranks of the Monolith. The most likely outcome is that Scar is killed by the emission, as outside of scripted emissions (the first being the intro cutscene, the second being shortly after the player first takes control of Scar) he will die if not in shelter. Furthermore, he is at the ground zero of the emission, likely making it far more lethal than being further away from it. Nevertheless, his fate is never fully resolved.

Trivia

  • Scar has striking grey-white eyes, short, white stubble, and a long face.
  • He is the only true silent protagonist in the STALKER games. While he does "talk" when conversing with other characters, Scar does not speak vocally unlike Strelok and Major Degtyarev.
  • As seen in S.T.A.L.K.E.R.: Clear Sky's introductory cutscene, Scar's preferred weapon before being hit by the Great Emission is most likely the Vintar BC. He is also seen wearing a trenchcoat in the same cutscene.
    • The same Vintar BC, which Scar loses upon being caught in the Great Emission, can be picked up by the player in the northernmost part of the Swamps by the anomaly on the railway tracks, near the Agroprom Research Institute entrance point. Its magazine is empty and its condition is completely depleted. Curiously, it's positioned in front of the aforementioned entrance in which Duty can provide the ammunition for it at the earliest part of the game.
    • It's also curious to note that Scar is not rescued with his trenchcoat, and the bodies of the ecologists cannot be found. It can be assumed the ecologists he was hired to protect had their bodies flung elsewhere or became zombified Stalkers
  • When Scar wakes up in the Great Swamps, he already has an AKM-74/2 in his inventory. This constitutes a minor storyline discontinuity as he was not seen carrying it previously and was, according to his own testimony (in a dialogue with Docent Suslov), rendered "totally empty" of supplies by the Great Emission. Notably, the weapon was absent from Scar's starting inventory in versions of the game prior to 1.5.10.
  • NPCs' evaluations of Scar's age vary dramatically: some stalkers (most notably bandits in the Garbage) call him an "old man". However, Sakharov and E. F. Kalancha both refer to him as a "young man", and he is called "boy" by one of the Duty and Bandits members. It is possible these lines were written before the physical appearance of Scar was created. During development, Scar was probably intended to be a younger man.
  • The only stalker to address Scar directly by his call sign is Leshiy. Everyone else refers to him as "Merc."
    Ss aeris 01-26-10 10-20-19 (red forest)

    This is the only time Scar is referred to by his callsign instead of the generic "Merc"

  • In one of Ghost's messages to Strelok in S.T.A.L.K.E.R.: Shadow of Chernobyl, there is a reference to a Vintar BC-wielding man with a scar across his face. This is widely regarded as a reference to Scar in the S.T.A.L.K.E.R. fan community. Scar is also indirectly referenced in S.T.A.L.K.E.R.: Call of Pripyat in a note to Ghost written by Strelok.
  • Despite purportedly being able to survive emissions, Scar will die if the player does not find shelter before being exposed to a non-scripted emission during gameplay.
  • Scar's Appearance was modelled after 'Alexander Kaidanovsky' from the film "Stalker".
  • Charon, the leader of Monolith during Shadow of Chernobyl, uses a Vintar BC, Scar's signature weapon. Given his most likely fate of being brainwashed or killed, this may indicate they are the same person. Alternatively, Scar may have died after all and Charon simply looted his gun off of his body.

References

  1. In a freelance capacity without formal ties to the faction.
  2. As a temporary member and subsequent non-member affiliate.
  3. 3.0 3.1 Introduction cutscene
  4. Starting loadout
  5. Starting loadout, since patch 1.5.10
  6. In-game image