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High end medical set designed for use in the Zone. This medkit includes items used to stop bleeding, treat burns, clean wounds, and treat a variety of different injuries. It also includes anti-radiation pills and medicine.

File:Scientific First Aid.jpg

A Scientific Medkit

Appearances

Like the more basic Medkit and Military Medkit, Scientific kits appear in each game. Their effectiveness, however, varies from game to game.

Shadow of Chernobyl

Scientific Medkits are found extremely rarely on Stalkers, most commonly found on deceased Ecologist and Monolith stalkers. They can also be purchased from Sakharov after completing some of his quests, as well as from the Bartender once the Brain Scorcher has been shut down.

They heal significantly more health then other medkits, and also automatically remove radiation poisoning completely. However, unlike Military kits, they are not as effective in stopping blood loss.

Clear Sky

Scientific Medkits remain more or less unchanged, though due to their rarity they can often only be purchased from Sakharov.

Call of Pripyat

  • Duration: 10 seconds
  • Health Restored: +100
  • Bleeding: +5
  • Radiation Removed: +50

Unlike in previous games, the Scientific kit is not nearly as useful as it once was. Weighing the same as a regular medkit, their only advantage is the ability to purge a significant amount of radiation from the body - just slightly less then an anti-rad. However, their weight makes them much less attractive for anyone with even a Jellyfish artifact, as a more effective Military Medkit could be carried in the same space.

They can usually only be purchased from medics such as Tremor and Bonesetter, but are found regularly on experts of each faction, particular those in SEVAs, or their rough equivalent.

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