S.T.A.L.K.E.R. Wiki
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This seems like a very rare mission that you may receive when Duty enters the Dark Valley for the first time. I personally didn't encounter any bandits, and the mission auto-completed after I moved to a different area - but our resident stalker and modding guru, Pepe, has hinted that you may need to go to the bandit HQ and kill some bandits there to complete the mission yourself.
 
This seems like a very rare mission that you may receive when Duty enters the Dark Valley for the first time. I personally didn't encounter any bandits, and the mission auto-completed after I moved to a different area - but our resident stalker and modding guru, Pepe, has hinted that you may need to go to the bandit HQ and kill some bandits there to complete the mission yourself.
 
===Destroy the Bandit camp at the Garbage===
 
===Destroy the Bandit camp at the Garbage===
Reward: 1500 RU and two RGD-5 grenades
+
Reward: 1500 RU and two [[RGD-5 Grenade]]'s.
   
 
The Bandits have rallied lately, getting in the way of honest people trading... So make a beeline for the Garbage, I've been told these scumbags have settled down near the scrapyard. You look into this matter, and everyone will be grateful to you, and I'll be generous with the reward. Agreed?
 
The Bandits have rallied lately, getting in the way of honest people trading... So make a beeline for the Garbage, I've been told these scumbags have settled down near the scrapyard. You look into this matter, and everyone will be grateful to you, and I'll be generous with the reward. Agreed?
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Personal Notes :
 
Personal Notes :
 
This mission is often given to you automatically when you enter Garbage. The mission simply requires you to kill all the bandits south-east of the hangar.
 
This mission is often given to you automatically when you enter Garbage. The mission simply requires you to kill all the bandits south-east of the hangar.
  +
 
===Destroy the Bandit camp at the Garbage, ver. 2===
 
===Destroy the Bandit camp at the Garbage, ver. 2===
 
Reward: 1500 RU and two RGD-5 grenades
 
Reward: 1500 RU and two RGD-5 grenades

Revision as of 22:54, 3 July 2010

The reason I've survived in this place as long as I have is that I always keep my word. You screw a client in this place, and you're pretty likely to find a knife in your back real quick.
― Sidorovich

Sidorovich is a major character found in the S.T.A.L.K.E.R. series. He is known throughout the Zone and the underground market for being the only reliable connection to the zone of alienation from the outside world. He achieves this with the help of the army inside the Cordon. There is a common saying amongst Stalkers that if Sidorovich can't complete your shopping list, no one in the Zone can. Sidorovich was one of the first people to enter the Zone and conducts all of his business in an underground bunker located in the Cordon, near the rookie village. He virtually handles all of his business in the bunker, saying that he's not the fighting type and won't survive long outside.


Shadow of Chernobyl

So Marked One I saved you and I'm not gonna pretend I did it to win favors upstairs, you do some jobs for me and we're even. Besides, keeping you busy might be a great way of dealing with your amnesia.
― Sidorovich

Sidorovichportraitsmall

Sidorovich in Shadow of Chernobyl

In S.T.A.L.K.E.R.: Shadow of Chernobyl, Sidorovich is the first person the player encounters. In the opening cutscene, the Marked One is taken into Sidorovich's bunker and examined by the trader before waking up. Directly thereafter, Sidorovich provides a short game tutorial and sends the player on his first quest. His, and Barkeep's, ultimate goal is to open the road to the center of the Zone.

From there, Sidorovich remains a steady fixture in the main quest, providing information at crucial points in the story and occasionally getting directly involved again. Most notably, the player is told to return to Sidorovich after completing the raid on lab X-18, after which there is a special albeit optional quest which involves stealing a briefcase from the cordon military outpost.

In the canon ending to Shadow of Chernobyl, as Strelok escapes from the Chernobyl NPP via teleportation gates, Sidorovich makes a last brief appearance. More precisely, Strelok teleports into the trader's bunker for a split second, causing Sidorovich to jump off his chair and cry out in shock.

Clear Sky

File:Sidorovich HQ.jpg

Sidorovich in Clear Sky

You got away from the Military, you lucky devil. There's a purpose that you are here...
― Sidorovich

In S.T.A.L.K.E.R.: Clear Sky, Sidorovich has a smaller role than in the first game. Scar visits the trader after leaving the Great Swamp, asking Sidorovich for information on Fang. This leads to Scar getting involved in the conflict between the Loners and the Military in order to locate a small crate of exotic loot. After returning the loot box to Sidorovich, the trader reveals what he knows about Fang; after which he is available for normal trade and can answer a few questions about himself. Sidorovich will also give a discount to Scar once he completes his job of retrieving the package, albeit even with the discount, his products are still expensive. Sidorovich, like Professor Sakharov, pays a high price for any artifacts found. Although when comparing the two, it is easier to get to the Cordon than Yantar.

Curiously, Sidorovich's appearance changes rather distinctly between the games. He has hair in Shadow of Chernobyl, where as in Clear Sky he is completely bald. This has led to an internet joke that he has found out a magical cure for baldness. Also, he uses a desktop computer in Clear Sky; while in Shadow of Chernobyl, he uses an Asus brand laptop.


Missions Given

To all appearances, the fighters in the former Agroprom Institute building have found something. I'm sure it is somehow related to the center of the Zone. So its something that the Military has dug out has got it on the 2nd floor of the institute building. It seems its looks like a small white case. Snatching it right under SCU Task Force won't be easy. They're tough fighters.
Sidorovich

Sidorovich hands out a number of repeatable quests as listed below.

Bring over the tail of the Pseudodog

Reward: 1500 RU and 50 12x76 Dart rounds.

Winter's coming soon. And what do chicks like to wear there on the Big Land during winter? That's right - furs. So now there's a new fashion going around, making various accessories from the tails of pseudodogs. It's some sort of special fur! Bottom line, there's an order for such a tail. Will you take it?

Bring the jaw of the Bloodsucker

Reward: 3000 RU and 50 12x76 Dart rounds.

I heard a superstition that the tooth of a bloodsucker brings good luck. As if the one who wears that tooth around his neck gets past the anomalies, and artifacts fall right into his hands. Anyway, it's all bullshit, but there are some dopes who believe it all and are ready to pay well for it. If you bring the jaw of a bloodsucker I'll pay you well.

Personal Notes : A simple mission where you need to bring Sidorovich some Bloodsucker tentacles.

Cover the Duty detachment from the attack of the Bandits in the Dark Valley

Reward: Fireball artifact

I finally managed to get it into the thick heads of the dutyers that it's high time to purge the Garbage from bandits. The Duty will get to enlarge its territory and they won't damage my regular clients as often. Well, here's the deal - the leadership of the Duty decided, for starters, to cut off the flow of Bandits from the Dark Valley. So they sent out a blockade detachment and discovered that the Bandits didn't like that. Who would have thought! So what I'm wondering is, could you help them secure the entrance to the Valley? I'll thank you handsomely.

Personal Notes: This seems like a very rare mission that you may receive when Duty enters the Dark Valley for the first time. I personally didn't encounter any bandits, and the mission auto-completed after I moved to a different area - but our resident stalker and modding guru, Pepe, has hinted that you may need to go to the bandit HQ and kill some bandits there to complete the mission yourself.

Destroy the Bandit camp at the Garbage

Reward: 1500 RU and two RGD-5 Grenade's.

The Bandits have rallied lately, getting in the way of honest people trading... So make a beeline for the Garbage, I've been told these scumbags have settled down near the scrapyard. You look into this matter, and everyone will be grateful to you, and I'll be generous with the reward. Agreed?

Personal Notes : This mission is often given to you automatically when you enter Garbage. The mission simply requires you to kill all the bandits south-east of the hangar.

Destroy the Bandit camp at the Garbage, ver. 2

Reward: 1500 RU and two RGD-5 grenades

Eliminate the bandits at the Garbage who rob stalkers on the way back from the Zone. The trader will be happy.

Personal Notes: Like the other mission to Destroy the bandit camp at the Garbage this one requires you to kill some bandits in Garbage. However, this particular mission seems much more rare - which is a bit weird seeing the two missions basically have the same goal and the same reward. This mission is supposedly given to you automatically when you enter Garbage.

Eliminate the Bandits by the Agroprom Research Institute

Reward: 1500 RU and two RGD-5 grenades

There is no official briefing for this mission.

Personal Notes: This mission is given to you automatically the first time you enter the Agroprom Underground.

Eliminate two Bandits at the Garbage

Reward: 1000 RU and a RGD-5 grenade

Recently one of the best places in the Zone became inaccessible for lovers of the wonderful. At the Garbage... yeah, the Garbage, there's a quaint little place like nothing else, where all your sadness leaves you, where you forget about the dirt, about money, about blood. Forgot, that is, because now there are two dirty freaks sitting there, who threaten to kill anyone who doesn't pay them for being able to enter the place. Get rid of them - I have no other place to take the tourists.

Find the artifact called Chunk of Meat

Reward: 2500 RU and 3 Army first aid kits

There's an order for an artifact, the kind that heals wounds, called Chunk of Meat! They have a clinic of some sort. If you get it you'll get paid and help people at the same time.

Find the Jellyfish artifact

Reward: 1500 RU and a bottle of vodka

Some guy from the Big Land asked for a Jellyfish. It's not alot of money, but it's a milk run. Take it!

Find the Night Star artifact

Reward: Tourist Suit

There is this one little job... rather unpleasant. Apparently, it's coming from the Military, they're working on some new protection. Anyway there's an order for the Night Star. It's quite a rare artifact, but it provides pretty good protection from bullets... So will you do it? I'll pay you well!

Find the Stone Flower artifact

Reward: 3000 RU and a bottle of vodka

I have a request for the Stone Flower. The order is from the jewellers, by the way, so let's try to make the pretty ladies happy, eh? If you get it, you'll get the money and a bottle to drink to their health...

Kill Father Diodor

Reward: Kolobok artifact

I always said business and religion can't go together, they can never cross, and should never ever meddle in the other's affairs. It's just this padre, Lord forgive me, Diodor... well... he just can't see this simple truth. He keeps raving about artifact hunting, says that trading in them drives people to sin not just in the Zone, but in the whole world, on and on along those lines. Get this, he preaches the destruction of artifacts altogether! See what he is up to? The worst bit is that he's actually got some converts! I've tried to approach this Diodor this way and other, but he just keeps at it. Here's the deal: you're going to send him upstairs where he can preach all he likes... you get the point, right? And I'll give you a cool artifact. So, we've got a deal?

Personal Notes: Father Diodor is located at the stalker camp in Army Warehouses. This mission may tie in well with other missions (such as Kill master stalker) which require you to eliminate other stalkers at the campsite.

Kill the Rookie Stalker

Reward: Stone Blood artifact

There's this one guy here loafing about, pretending to be a rookie, but he's rather weird... So anyway, if he suddenly disappears, you'll be doing me a great favor. You know what I mean?

The Rookie Stalker is likely to be found at the house where you meet Fox in Cordon, or by the camp just north and east of it.

Kill the "sales representative"

Reward: Wrenched and a Tourists Delight

Imagine this: there's some weirdo running around here who introduces himself as my sales representative, uses my reputation, and then tries to hand off second-rate stuff! Broken barrels, the armor that's falling apart, expired canned goods. I've already had to deal with a few unhappy clients. Bottom line, I need a man to have a little chat with that "sales representative", whatever it takes.

Personal Notes : This quest requires you to kill a stalker wearing a jacket. Killing him is tricky, because he usually comes with 2 other stalkers in 'Sunrise armor'. He starts at the Bar and slowly travels towards the Cordon. It's advisable for new players to pick this quest later, so that they don't have to wait nearly an hour for him. The guy may be located in different places - I've seen him both at the house where you meet Fox and at a camp further to the north; in any case, you can find him in Cordon.

Killing the sales representative in the novice camp may turn some stalkers hostile on you.

Kill the Stalker called Fiend

Reward: Mica artifact

The Fiend, aka Oleg Gusarov, used to serve in Spetsnaz. As long as he minded his own business, I had nothing against him, a Loner is a Loner. But I hear he's mustering a gang to crush down the Cordon and take control over smuggling operations from the Zone. Now this is a major problem and it has to be solved quick. So will you do it?

Personal Notes: Usually Oleg "Fiend" Gusarov is to be found at the Bar (Rostok) or stalker camp in Dark Valley.

Kill the trader Stalker

Reward: Gravi artifact

I'm having a confrontation with this one trader. Well, if he doesn't want to cooperate, the hell with him! But I won't let anyone start filthy rumors. In short, he needs to be wasted so the others don't get out of hand. Let them all know who's the boss here...

Personal Notes: This guy, Borya Barker, is usually located at the small shelter opposite of the hangar in Garbage.

Kill the Bandit leader

Reward: Akm 74/2U and 150 rounds of 5.45x39 mm BP rounds

You'll have to finish off this one dandy, one of the Bandit leaders. The other day the Bandits, by his order, intercepted my courier and shook him up and I don't waste words with those who touch my people... In a word, if you get it done, I'll return the favor. So are you up for it?

Personal Notes : This mission is given to you automatically the first time you enter the Garbage.

Kill the Bloodsucker in the Dark Valley

Reward: 2000 RU and two RGD-5 grenades They say that the troops left the Dark Valley. And then monsters started pouring out of every crevice. The Stalkers already spotted a Bloodsucker there, and an extraordinary one at that - he's not afraid of open spaces. Anyway, once word gets around to the scientists, they'll definitely want to study this Bloodsucker. And I want to be the person who hands them over the body. Your job is to kill the Bloodsucker, and I'll take care of the rest.

The Bloodsucker can be found in the southeast part of Dark Valley.

Purge the area from mutants

Reward: 1000 RU and 30 12x76 slug rounds

There is one thing, pretty easy. They want to bring some foreign tourist over. He paid some dough to my homies to get to look at the Zone. And the area where they're gonna show him around needs to be cleared of mutants. Will you do it?

The area Sidrovich is referring to is located just south of the tunnel that runs underneath the train tracks.

Steal the box from the army outpost

Reward: 2000 RU

Well, here's the deal... A box containing the reports made by an expedition that went deep North into the Zone has been taken to the army outpost. By day, it's guarded as if it was filled with pure plutonium, but for some reason at night they only leave two guards. Sneak into the outpost quietly and "recover" the box. Do that and I'll pay you anything... within reason. Will you do it?

This mission can be picked up as a special mission once the player has been to X18.