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[[File:Beard.png|thumb|Beard]]
 
[[File:Beard.png|thumb|Beard]]
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''{{Template:Quote
''Yeah.. Some Stalker reported a strange glow on the dredger at night - it's weird, even for the Zone. Go there and check it out. Just be careful and remember! The place is heavily irradiated, so take antirads with you. Don't be careless. ''
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|Yeah... Some stalkers reported a strange glow on the dredger at night - it's weird, even for the Zone. Go there and check it out. Just be careful and remember! The place is heavily irradiated, so take antirads with you. Don't be careless.|{{citation needed}} }}''
   
This quest requires the player to travel to the Dredge station in [[Zaton]] and recover a strange artifact.
 
   
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On the surface, this is a simple fetch-the-artifact-mission, but there is a surprise waiting for you.
=== Reward ===
 
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3000 RU and Cache Coordinates.
 
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==Summary==
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This quest is offered by [[Beard]] at [[Skadovsk]] which requires the player to travel to the [[Dredge Station]] in [[Zaton]] in order to recover a strange and rare artifact. As soon as you pick up the artifact and exit the tug, [[Tuna]], a [[Loners||Loner]], will confront you and ask for the artifact. He claims that it has healing properties and that his friend needs it.
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* If you give him the artifact, he'll sprint to the [[Skadovsk]] and sell it to [[Beard]]. You failing the quest immediately after turning over the artifact and you will not be able to complete the [[Pioneer]] achievement. If you meet him at [[Skadovsk]] and don't threaten him, he'll give you 1500 RU to "cheer you up".
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* If you refuse to give him the artifact, he will let you go only to be ambush by his two buddies seconds later, demanding the artifact back. You can either give it up (holster your weapon and wait) - see previous point - or fight your way out, which can be very dangerous, especially at higher difficulty levels. Tuna will melee hit you with his weapon, stunning you for seconds which always resulting in death. The strategy here to turn around and run towards Tuna and firing quickly before he has a chance to react and immediately hide back inside the tug. wait a few a little while and two other loner will move out of cover giving you an opportunity to take them out.
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== Reward ==
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*3000 [[Ruble|RU]]
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*[[Stash]] Location
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== Notes ==
 
== Notes ==
 
* For some reason, having the weapon in first slot out as they ambush you makes them shoot you as soon as the cut-scene ends. This is yet another reason not to trigger the ambush.
As soon as you pick up the artifact, three [[Loners]] will spawn outside. One of them, called [[Tuna]], will confront you as you're leaving the tug and ask for the artifact, claiming it has healing properties and that his friend needs it. If you give him the artifact, he'll sprint to the [[Skadovsk]] and give it to [[Beard]], failing the quest and robbing you out of the [[Pioneer]] achievement.
 
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* If you meet him at the [[Skadovsk]] and don't threaten him, he'll give you 1500 RU to cheer up.
 
* If you're lucky, he can die on the way to mutants or [[Bandits]], but this is very random.
 
* If you refuse to give him the artifact for whatever reason, he'll let you go but ambush you with his two buddies seconds later, demanding the artifact back. You can either give it up (holster your weapon and wait) - see above - or fight your wait out, which can be very dangerous, especially at higher difficulty levels. [[Tuna]] will melee hit you with his weapon, stunning you for seconds and always resulting in death.
 
* Killing [[Tuna]] and immediately hiding back inside the station seems to be easiest way out of this. First, talk to him and refuse to give up the artifact. Then kill [[Tuna]]. His friends will expose themselves, making for an easy gun fight.
 
* For some reason, having first slot weapon out as they ambush you makes them shoot you as soon as the cutscene ends. This is yet another reason to not trigger the ambush.
 
 
* There seems to be no way to avoid [[Tuna]] alltogether; as soon as you jump inside of the station, the only way out is through him, there's even an invisible wall to stop you from jumping over the railing outside.
 
* There seems to be no way to avoid [[Tuna]] alltogether; as soon as you jump inside of the station, the only way out is through him, there's even an invisible wall to stop you from jumping over the railing outside.
   
The [[Anomalous Steering Wheel]] is more or less useless, as all it does is irradiate you. It can't even be used as a flashlight, despite the fact it's supposed to emit a lot of light.
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*The strange artifact is more or less useless since, all it does give off radiation only. It can't even be used as a flashlight, despite the fact it's supposed to emit a lot of light.
 
[[Category:Call of Pripyat quests]]
 
[[Category:Call of Pripyat quests]]
 
[[Category:Quests]]
 
[[Category:Quests]]

Revision as of 05:51, 7 June 2010

Beard

Beard

Yeah... Some stalkers reported a strange glow on the dredger at night - it's weird, even for the Zone. Go there and check it out. Just be careful and remember! The place is heavily irradiated, so take antirads with you. Don't be careless.
[source/verification needed]


On the surface, this is a simple fetch-the-artifact-mission, but there is a surprise waiting for you.


Summary

This quest is offered by Beard at Skadovsk which requires the player to travel to the Dredge Station in Zaton in order to recover a strange and rare artifact. As soon as you pick up the artifact and exit the tug, Tuna, a |Loner, will confront you and ask for the artifact. He claims that it has healing properties and that his friend needs it.

  • If you give him the artifact, he'll sprint to the Skadovsk and sell it to Beard. You failing the quest immediately after turning over the artifact and you will not be able to complete the Pioneer achievement. If you meet him at Skadovsk and don't threaten him, he'll give you 1500 RU to "cheer you up".
  • If you refuse to give him the artifact, he will let you go only to be ambush by his two buddies seconds later, demanding the artifact back. You can either give it up (holster your weapon and wait) - see previous point - or fight your way out, which can be very dangerous, especially at higher difficulty levels. Tuna will melee hit you with his weapon, stunning you for seconds which always resulting in death. The strategy here to turn around and run towards Tuna and firing quickly before he has a chance to react and immediately hide back inside the tug. wait a few a little while and two other loner will move out of cover giving you an opportunity to take them out.


Reward


Notes

  • For some reason, having the weapon in first slot out as they ambush you makes them shoot you as soon as the cut-scene ends. This is yet another reason not to trigger the ambush.
  • There seems to be no way to avoid Tuna alltogether; as soon as you jump inside of the station, the only way out is through him, there's even an invisible wall to stop you from jumping over the railing outside.
  • The strange artifact is more or less useless since, all it does give off radiation only. It can't even be used as a flashlight, despite the fact it's supposed to emit a lot of light.