The Sunrise suit, also known as Stalker suit, is a common type of armor manufactured by local craftsmen featured in S.T.A.L.K.E.R.: Shadow of Chernobyl, S.T.A.L.K.E.R.: Clear Sky and S.T.A.L.K.E.R.: Call of Pripyat.
Overview[]
It is an effective combination of a light military bulletproof vest and a jumpsuit made out of rubberized fabric. It is reinforced with inserted kevlar plates and provides low levels of protection. It is most popular among Loners, the suit has achieved status as a symbol for stalkers and for the S.T.A.L.K.E.R. games altogether.
The appearance of the stalker suit has remained the same in all three games, the only difference being the design of the gas mask that was changed in Clear Sky.
If the stalker uses a gas mask, he also usually eschews the two oxygen tanks and breathing mask for a backpack, although not in Shadow of Chernobyl.
Overall with the suit's light weight, easy accessibility, economical benefits and reasonable protection against both anomalies and firearms make it a very good choice to carry around at the beginning of all three games as it does well for whatever role it is optimized until one finds high-tier armors.
In Clear Sky, the suit must be upgraded in order to include night vision. In Shadow of Chernobyl, however, it comes with an integrated 1st generation Night vision module.
Appearances[]
Shadow of Chernobyl[]
Stalker suit manufactured by "folk craftsmen". It is an effective combination of a light military bulletproof vest and of a rubberized fabric suit. It is reinforced with inserted kevlar plates and provides good protection from weak gunfire. All in all it is highly inefficient for carrying out deep raids and serious operations in the knots of the Zone.
― In-game description
In Shadow of Chernobyl, the stalker suit is one of the more balanced and useful suits the player can use early in the game with its fairly adequate protection capable of reliably stopping handgun rounds and the lesser anomalies one will encounter early in the game along with a built-in night vision module.
Acquisition[]
The Stalker suit is sold by Sidorovich and Barkeep. Barkeep also gives a free Stalker Suit to the Marked One after he agrees to retrieve the documents from Lab X-18.
It can be found in the following locations:
- There is one in the Bloodsucker village in the Army Warehouses behind a bonfire surrounded by three big rocks.
- The factory above Lab X-18 has one hidden in a pipe near the big crane in the front to the left, also there is 5.56x45mm SS109 ammo with the suit.
- In all versions, one can be found in Strelok's group's hideout in the Agroprom Underground, in a crate behind some pipes near the entrance.
- One suit can be found on the second floor of the Mercenaries' sniper perch in the Wild Territory.
- In the Far farmstead in the Army Warehouses, in the building to the west, lying near a bed.
- In Yantar, by the entrance to Lab X-16 to the left. It is in a room along with a Scientific Medkit and 2 bandages.
In the unpatched version, one can be found in the attic of the house Nimble sleeps in. To get it, leap from the top of the house next to Wolf onto the roof, then walk around until seeing a hole in the roof with a crate. Shoot the crate, and pick it up. In later patches, however, it has been replaced by a Mercenary suit.
It can be found in the following stashes:
Unique variants[]
Notable users[]
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Clear Sky[]
Made and manufactured by "do-it-yourselfers," this stalker suit effectively combines light military body armor and a bodysuit of rubberized cloth. Despite the fact that the body armor is incapable of protecting the wearer from even pistol rounds, the suit enjoys great popularity due to its low cost and modification potential. Includes a container that can hold up to two artifacts.
― In-game description
In Clear Sky, the Sunrise suit is easily one of the best Tier 2, medium armored suit in the game. It has the best anomaly protection for its kind, it's relatively widespread and economical and most technicians can upgrade it. It's only drawbacks are its heavy weight of 7.00kg and the fact that even if its firearm protection is maxed out, it only has a protection of 30, which won't help Scar survive to the end of the game.
Acquisition[]
The Sunrise suit is sold by Sidorovich, Shilov, Ashot and Thrush.
One suit upgraded for anomaly protection is given to the player for free, after helping a Loner squad clear the path through the swamp in the Agroprom on their way to Yantar.
Upgrades[]
Color-coded upgrades are mutually exclusive.
Kevlar body armor (2500 RU) Kevlar body armorKevlar plates are inserted into body armor for extra protection.
Relief vest (2500 RU) Max weight +5 kgA relief vest makes it easier to carry one's load by redistributing the weight.
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Kevlar body armor (3750 RU) Kevlar body armorKevlar plates are inserted into body armor for extra protection.
Relief backpack (3750 RU) Max weight +10 kgSpecial straps make this backpack easier to carry, allowing for heavier loads.
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Hard leather inserts (2500 RU) Integrity +30%Soften bullet impact somewhat.
Polymer bodysuit (2500 RU) Thermo-electrical protection +20%Polymer materials offer good protection from heat and electric shock.
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Double-layer body armor (2500 RU) Durability +50%Even if one layer of armor is damaged, the second one will still provide adequate protection.
Special coating (2500 RU) Thermo-electrical protection +20%This coating, based on a special solution made from materials found in the Zone, protects against fire and electrical anomalies.
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Synthetic thickener (3750 RU) Integrity +50%This thickening fabric, placed under the body armor, acts to effectively reduce damage.
Active filters (3750 RU) Radiochemical protection +50%Use a more efficient filtering system.
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Night vision device (2500 RU) Night visionFirst-generation night vision device.
Gas mask (2500 RU) Radiochemical protection +50%This gas mask serves as one's primary protection from radioactive dust and noxious chemicals.
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Artifact container (2500 RU) Artifact containerContainer for wearing additional artifacts.
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Artifact container (2500 RU) Artifact containerContainer for wearing additional artifacts.
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Artifact container (2500 RU) Artifact containerContainer for wearing additional artifacts.
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Notable users[]
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Call of Pripyat[]
This DIY stalker bodysuit is a combination of a bodysuit of twin-layered rubberized cloth with plexiglass lining and built-in body armor. Despite the fact that the body armor is incapable of protecting the wearer from even pistol bullets, the suit enjoys great popularity due to its low cost and modification potential. Comes with built-in artifact containers.
― In-game description
In Call of Pripyat, it is a low-end suit; however, it has a reasonable anomaly and firearm protection, light, and can be made very mobile with upgrades. It also starts with two artifacts slots, an advantage as the player's starting kit includes an Echo detector.
Acquisition[]
The player will start the game with a slightly damaged Sunrise suit. Another can be found in a stash on the roof of the Fuelling station in Zaton. It is located inside the roof's structure, not above it.
It is sold by Owl and Hawaiian by default. It disappears from Owl's inventory after gaining either the Boss or One of Ours achievement, and from Hawaiian's inventory after helping either Duty or Freedom.
Upgrades[]
Polycarbonate plates (350 RU) Armor +10%Polycarbonate is capable of stopping a pistol bullet, while remaining as light as plastic.
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Thickening leather inserts (700 RU) Impact neg. -20%Thickened inserts to reduce the force of bullet impacts felt through body armor.
Duplicate protective plate layer (700 RU) Suit durability +15%Additional internal armor layer in case the outer layer is damaged.
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Deflective ceramic Scale modification (1050 RU) Armor +30%The Scale comprises overlaying ceramic plates that prevent the wearer from being hit in the same place.
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Lighter, synthetic and polymer materials (350 RU) Body armor weight -3.50 kgFabric, clips and thickeners are replaced with lighter synthetic materials to reduce the armor weight.
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Magnesium plate inserts (700 RU) Ther. prot. +20%Magnesium inserts protect the wearer from thermal dangers.
Even a simple plastic inner layer can protect the wearer from chemical and electrical hazard.
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Impregnated bodysuit fabric (1050 RU) Chem. prot. +30%Impregnated fabric should prevent chemical poisoning.
Rubberized bodysuit fabric (1050 RU) Rad. prot. +30%Rubber is a basic way of protecting youtself from brief radiation exposure.
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An oxygen tank is required in areas with air contaminated by chemicals or radioactive particles.
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Care built-in system (3000 RU) Health rest. +2A system used to supply antiseptic, anti-tetanic and stimulating substances. Homemade, but doesn't seem to do any harm to the body.
A mount system for weight distribution (700 RU) Weight carried +10.00 kgA system of mounts allows for weight to be distributed onto the whole body more evenly.
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Additional two-compartment artifact container (2000 RU) Number of containers +2Installation of an additional artifact container.
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Unique variants[]
- Barge's sunrise suit - a unique Sunrise bodysuit with three upgrades pre-installed, increasing armor durability, impact protection and reducing its weight. It can be retrieved from Barge's body.