S.T.A.L.K.E.R. Wiki
(Editing a gallery)
(More detailed info on appearances.)
(32 intermediate revisions by 17 users not shown)
Line 15: Line 15:
 
* [[Soul]]
 
* [[Soul]]
 
|coplocs=
 
|coplocs=
 
}}The '''Whirligig''' is a type of anomaly appearing in [[S.T.A.L.K.E.R.: Shadow of Chernobyl]], [[Clear Sky]] and [[Call of Pripyat]].
}}
 
The '''Whirligig''' is type of anomaly appearing in [[S.T.A.L.K.E.R.: Shadow of Chernobyl]], [[Clear Sky]] and [[Call of Pripyat]].
 
   
 
== Overview ==
 
== Overview ==
A common and dangerous anomaly, that snatches its victims up in the air and spins them at a breakneck speed. The exact nature of the Whirligig remains unknown. The anomaly can be recognized by a light whirlwind of dust above and by body fragments scattered in the vicinity. Victims caught on its outer rim - far enough from the maximum effect zone at the center - can escape the Whirligig with relatively minor injuries.
+
A common and dangerous anomaly, which snatches its victims up in the air and spins them at a breakneck speed. The exact nature of the Whirligig remains unknown. The anomaly can be recognized by a light whirlwind of dust above and by body fragments scattered in the vicinity. Victims caught on its outer rim, far enough from the maximum effect zone at the center, can escape the Whirligig with relatively minor injuries.
   
In game, when one is too close to the anomaly when it is triggered, the whirligig will violently pull the victim upward which continues to severely damage the victim until it detonates, which is powerful enough to dismember a person's body.
+
In game, when one is too close to the anomaly when it is triggered, the Whirligig will violently pull the victim upward, which continues to severely damage the victim until it discharges, and that discharge is powerful enough to dismember the victim's body purely by the sheer force exerted. It is not as easily avoidable as the [[Vortex]] and because it elevates its victims into the air, escaping once within the effective radius is practically impossible since jumping and sprinting is ineffective.
  +
  +
Even though the damage done by the Whirligig is less than that of a '''Vortex''', the [[Whirligig]] can be considered more dangerous as it is very hard to escape, and the Vortex does have its weak aspects.
  +
  +
The basic characteristics are easily recognizable. When activated the Whirligig discharges as a tornado or whirlwind. Similar to the Vortex anomaly and its idle 'warping' sound, the Whirligig emits a low, rumbling tone at random intervals, which allows the anomaly to be easily told apart from the rest of the gravitational anomalies, provided that it has yet to be triggered. 
   
 
== Appearances ==
 
== Appearances ==
[[Video:Whirligig anomaly in action - STALKER Shadow of Chernobyl|thumb|300px|A whirligig anomaly being triggered]]
+
[[File:Whirligig anomaly in action - STALKER Shadow of Chernobyl|thumb|right|300px|A whirligig anomaly being triggered.]]
   
In the first two games of the series, the Whirligig is the 'middle' of the three gravity elements, stronger then the [[Springboard]] but weaker than the [[Vortex]]. In [[Call of Pripyat]] however, the Whirligig is far more rare then either of those, and can normally instant kill even the most well protected stalker due to its long range and grievous crushing damage (which there is no direct protection for).
+
In the first two games of the series, the Whirligig is the 'middle' of the three gravity elements, stronger than the [[Springboard]] but weaker than the [[Vortex]]. In [[Call of Pripyat]] however, the Whirligig is far more rare than either of those, and can normally instant kill even the most well protected stalker due to its long range and grievous crushing damage (for which there is no direct protection).
   
Whirligig anomalies are only deadly when they are pulling everything near them until their aerial detonation. Once they detonate, it is rendered harmless for a second, allowing one to pass through them if they are blocking a path.
+
Whirligig anomalies are only deadly when they are pulling everything near them until their aerial detonation. Once they detonate, it is rendered harmless for split second, allowing one to pass through them if they are blocking a path for a very brief moment of safe passage before the anomaly becomes active again. Do note that with ''very'' careful and deliberate movements, you can walk to the trigger radius of a whirligig anomaly and still be outside its vacuum radius, triggering it but not causing you to be sucked up to it, and allowing it to be inert for a split second for you to sprint past it if needed. Doing a quick save before attempting this is generally a good move to do in the event you fail to do this correctly.
   
 
=== Shadow of Chernobyl ===
 
=== Shadow of Chernobyl ===
 
==== Locations ====
 
==== Locations ====
This anomaly can be encountered in [[Cordon]] near the [[Rookie village]] and more to the east of the camp of the bandits in [[Garbage]] that were attacking [[Bes]].
+
Three of these anomalies can be encountered in [[Cordon]] to the north of [[Rookie village]] and one to the east of the village, across the road. After that, Whirligigs are a common anomaly, with many found in [[Garbage]], [[Dark Valley]], [[Army Warehouses]], [[Red Forest]] and at the [[Pripyat]] stadium. A couple of them are also found in [[Agroprom]] in the train tunnel, a couple of them are in [[Bar]], and there's one in [[Lab X-18]].
   
 
==== Artifacts ====
 
==== Artifacts ====
Line 41: Line 44:
 
=== Clear Sky ===
 
=== Clear Sky ===
 
==== Locations ====
 
==== Locations ====
A small anomaly field consisting of these anomalies can be found in [[Garbage]] near the entrance in the [[Dark Valley]]. Apart form that, they are virtually present practically everywhere except the [[Cordon ]] It is also now called as a "Meat Grinder" by some stalkers.
+
The first Whirligig anomaly is encountered in [[Great Swamps]] in [[Village ruins]]. Just like in the previous game, they're quite common. A lot of them are found in [[Garbage]], and they're found sporadically in all other locations except [[Cordon]], [[Agroprom Underground]], [[Hospital]], and [[CNPP]]. It is also now referred to as a "Meat Grinder" by some stalkers.
   
 
==== Artifacts ====
 
==== Artifacts ====
  +
Anomaly field with Whirligigs generally produce these artifacts:
* [[Stone Blood]]
 
* [[Meat Chunk]]
+
* [[Wrenched]]
* [[Soul]]
+
* [[Night Star]]
  +
* [[Goldfish]]
   
 
=== Call of Pripyat ===
 
=== Call of Pripyat ===
 
==== Locations ====
 
==== Locations ====
  +
Whirlgigs are a rather rare sight in the game. One is a part of the Claw Anomaly, another is floating above the Circus Anomaly, both in [[Zaton]]. The third one is located at the School Anomaly in [[Pripyat]]. Finally, a cluster of them is found in the [[Jupiter Underground]], though if the player has recruited [[Vano]], he will safely guide the team past them.
The dilapidated bridge in [[Zaton]] hosts the largest concentration of Whirligig anomalies in the game, although they are easy enough to avoid by probing one's path with bolts. More can also be seen in the caves under the Burnt Farmstead.
 
 
The whirligig is not largely present outside Zaton. The Bitumen anomaly in Yanov and the school in Pripyat are the only 2 locations where whirligigs are found outside Zaton.
 
 
==== Artifacts ====
 
* [[Stone Blood]]
 
* [[Meat Chunk]]
 
* [[Soul]]<br />[[Video:S.T.A.L.K.E.R Call of Pripyat - Whirligig|thumb|left|240px|A snork trapped by a Whirligig in Call of Pripyat]]
 
   
 
==Trivia==
 
==Trivia==
*Whirligig is an object that spins or whirls.
+
*A whirligig is an object that spins or whirls. It is also the name for a [http://en.wikipedia.org/wiki/Whirligig_%28torture%29 medival torture device].
  +
*In the earlier and unpatched versions (SoC), a rare glitch may occur: an entity (stalker or mutant) trapped in this anomaly is stuck either constantly spinning in the air, or left frozen in mid-air.
 
  +
*One rather amusing thing to do is drag bodies into this type of anomaly, and watch how the anomaly both spins and shreds its victims. Keep in mind that doing so will also destroy any items on destroyed bodies.
  +
*In Clear Sky, it is worth looking for weapons and other equipment around Whirligig Anomalies, especially in Yantar. Sometimes, the anomalies will snatch up NPCs, kill them and dump weapons or other equipment onto the ground. The weapons and equipment can be collected as normal, but if they are collected and then dropped on the ground, they will float in the air at about 1 to 2 meters high. The Whirligig Anomalies seem to give weapons and equipment some anti-gravity properties.
   
 
== Gallery ==
 
== Gallery ==
Line 67: Line 66:
 
File:WhirlActivatedCS01.jpg|A Whirligig anomaly being triggered by a bolt thrown in the center of the anomaly.
 
File:WhirlActivatedCS01.jpg|A Whirligig anomaly being triggered by a bolt thrown in the center of the anomaly.
 
Whirligig in action.jpg|A Whirligig in action.
 
Whirligig in action.jpg|A Whirligig in action.
  +
PSZpseudo1B.jpg|A number of mutants who have been caught in the Whirligig anomaly.
ExoGiant1G.jpg|Pseudogiants fall victim to a Whirligig (Oblivion Lost 2010)
 
  +
WhirligigDistort1A.jpg|"Flesh distortion" due to the Whirligig anomaly.
 
</gallery>
 
</gallery>
   
 
{{Navbox Anomalies}}
 
{{Navbox Anomalies}}
  +
[[ru:Карусель]]
  +
[[uk:Карусель]]
  +
[[pl:Wir]]
 
[[Category:Shadow of Chernobyl Anomalies]]
 
[[Category:Shadow of Chernobyl Anomalies]]
 
[[Category:Clear Sky Anomalies]]
 
[[Category:Clear Sky Anomalies]]

Revision as of 06:26, 25 March 2020

The Whirligig is a type of anomaly appearing in S.T.A.L.K.E.R.: Shadow of Chernobyl, Clear Sky and Call of Pripyat.

Overview

A common and dangerous anomaly, which snatches its victims up in the air and spins them at a breakneck speed. The exact nature of the Whirligig remains unknown. The anomaly can be recognized by a light whirlwind of dust above and by body fragments scattered in the vicinity. Victims caught on its outer rim, far enough from the maximum effect zone at the center, can escape the Whirligig with relatively minor injuries.

In game, when one is too close to the anomaly when it is triggered, the Whirligig will violently pull the victim upward, which continues to severely damage the victim until it discharges, and that discharge is powerful enough to dismember the victim's body purely by the sheer force exerted. It is not as easily avoidable as the Vortex and because it elevates its victims into the air, escaping once within the effective radius is practically impossible since jumping and sprinting is ineffective.

Even though the damage done by the Whirligig is less than that of a Vortex, the Whirligig can be considered more dangerous as it is very hard to escape, and the Vortex does have its weak aspects.

The basic characteristics are easily recognizable. When activated the Whirligig discharges as a tornado or whirlwind. Similar to the Vortex anomaly and its idle 'warping' sound, the Whirligig emits a low, rumbling tone at random intervals, which allows the anomaly to be easily told apart from the rest of the gravitational anomalies, provided that it has yet to be triggered. 

Appearances

Whirligig_anomaly_in_action_-_STALKER_Shadow_of_Chernobyl

Whirligig anomaly in action - STALKER Shadow of Chernobyl

A whirligig anomaly being triggered.

In the first two games of the series, the Whirligig is the 'middle' of the three gravity elements, stronger than the Springboard but weaker than the Vortex. In Call of Pripyat however, the Whirligig is far more rare than either of those, and can normally instant kill even the most well protected stalker due to its long range and grievous crushing damage (for which there is no direct protection).

Whirligig anomalies are only deadly when they are pulling everything near them until their aerial detonation. Once they detonate, it is rendered harmless for split second, allowing one to pass through them if they are blocking a path for a very brief moment of safe passage before the anomaly becomes active again. Do note that with very careful and deliberate movements, you can walk to the trigger radius of a whirligig anomaly and still be outside its vacuum radius, triggering it but not causing you to be sucked up to it, and allowing it to be inert for a split second for you to sprint past it if needed. Doing a quick save before attempting this is generally a good move to do in the event you fail to do this correctly.

Shadow of Chernobyl

Locations

Three of these anomalies can be encountered in Cordon to the north of Rookie village and one to the east of the village, across the road. After that, Whirligigs are a common anomaly, with many found in Garbage, Dark Valley, Army Warehouses, Red Forest and at the Pripyat stadium. A couple of them are also found in Agroprom in the train tunnel, a couple of them are in Bar, and there's one in Lab X-18.

Artifacts

Clear Sky

Locations

The first Whirligig anomaly is encountered in Great Swamps in Village ruins. Just like in the previous game, they're quite common. A lot of them are found in Garbage, and they're found sporadically in all other locations except Cordon, Agroprom Underground, Hospital, and CNPP. It is also now referred to as a "Meat Grinder" by some stalkers.

Artifacts

Anomaly field with Whirligigs generally produce these artifacts:

Call of Pripyat

Locations

Whirlgigs are a rather rare sight in the game. One is a part of the Claw Anomaly, another is floating above the Circus Anomaly, both in Zaton. The third one is located at the School Anomaly in Pripyat. Finally, a cluster of them is found in the Jupiter Underground, though if the player has recruited Vano, he will safely guide the team past them.

Trivia

  • A whirligig is an object that spins or whirls. It is also the name for a medival torture device.
  • In the earlier and unpatched versions (SoC), a rare glitch may occur: an entity (stalker or mutant) trapped in this anomaly is stuck either constantly spinning in the air, or left frozen in mid-air.
  • One rather amusing thing to do is drag bodies into this type of anomaly, and watch how the anomaly both spins and shreds its victims. Keep in mind that doing so will also destroy any items on destroyed bodies.
  • In Clear Sky, it is worth looking for weapons and other equipment around Whirligig Anomalies, especially in Yantar. Sometimes, the anomalies will snatch up NPCs, kill them and dump weapons or other equipment onto the ground. The weapons and equipment can be collected as normal, but if they are collected and then dropped on the ground, they will float in the air at about 1 to 2 meters high. The Whirligig Anomalies seem to give weapons and equipment some anti-gravity properties.

Gallery